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- Added 1.20.6 Support
- Complete overhaul of Armor Equip system
Plugin should be more optimised and smoother for armor equip- Fixed a bunch of issues with particle spawning
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- Fixed issue with 1.20+ Support
- Fixed issue with particle spawning
- Huge overhaul of the code
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- Fixed error with Soul Gem initialization
- Fixed errors with DAMAGE effect
- Adjusted the logic behind a couple of enchantments
- Fixed issues with conditions not being checked properly with cooldowns
- Updated all libraries etc.
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- Added 1.20.4 Support
- Fixed issue with soul gems not being deactivated when you die
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- Fixed issue with DISABLE_ENCHANTMENT
- Fixed issue with cooldowns
- Fixed issue with token generation for web panel
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- Added 1.20.2 Support
- Updated WorldGuard support
- Updated Dependencies
- Fixed issue with DISABLE_ENCHANTMENTS not working
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- Added 1.20 Support
- Added NBT tag to ignore slots lore being added to the item
You can use EliteEnchantmentsAPI#getAPI#applySlotIgnore(itemStack) to apply it using the API
Otherwise, you can add the nbt tag "SlotIgnore"- Fixed issue with enchants being destroyed even if destroy was set to false in items.yml
- Fixed multiple issues with value parsing from conditions
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- Added EAT effect type (Trigger enchants when a player consumes an item)
- Added isPlayerSwimmingIn [LAVA/WATER] and isTargetSwimmingIn [LAVA/WATER] Condition
- Added isRaining Condition
- Added ability to change customModelData for every item in the items.yml
Just add customModelData: 5 etc. to any item you want- Fixed issue with players being able to enchant stacked items
- Fixed a bunch of issues with enchant parsing
- Fixed issue with TRIDENT effect type being misspelt to TRDIENT
