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- Fixed major issue with enchants randomly being removed, I found out the reason was with the enchantment table system and I didn't bother checking there so it was always under my nose.
This issue should now not occur anymoreThank you all for reading this, have a nice day
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EliteEnchantments Recode Coming Soon...
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- Fixed issue with HELD effects not being removed when you dropped the item and some other ways that they stayed
- Fixed error with omni dust
The recode is going great and we are on track for release very soon.
I've been stream coding eliteenchantments almost every other day and it's been super fun.
For the release I plan on having a complete redo of the thread with a new logo and everything
Thank you all for reading this, have a nice day
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- Quick Hotfix, it's an issue where enchants were randomly being removed. This is a temporary solution till the new recode comes out.
Thank you all for reading this, have a nice day
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- Made it so FactionsBridge doesn't create a large error message if you do not have factions installed
Thank you all for reading this, have a nice day
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- Added Arrow support to DEFENSE effect type, so it will trigger when you are attacked with an arrow
- Forgot to actually add the support for the factions plugins, so now actually added the methods and checks
- Fixed issue where ACF wasn't shading into the plugin properly and causing errors with other plugins.
- Fixed issue with enchantments randomly being removed and causing errors when trying to reveal enchant books (I can't recreate it so I think it's fix if it's not just let me know)
Thank you all for reading this, have a nice day
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BIG NEWS
EliteEnchantments development started in 2019 and was completed in 2020, every year I learn something new and as of this time. EliteEnchantments code does not compare to my other projects like EliteBosses and ElitePets, therefore I plan on recoding the whole plugin very soon.
I'm going to be working on making EliteEnchantments more unique compared to other enchantment plugins and there is a range of new features coming to this plugin. I will not list any at the moment until I am close to being done but this recode will change the way EliteEnchantments is used on servers. I will be updating the current codebase till the recode is ready.
I would like to take a second to thank everyone for supporting this plugin, your support is the reason I'm still making plugins and updates to this day and I would have probably quit without your support.
I am forever appreciative of your help and hope you continue to support me.
- Fixed issue with /ee reload breaking active enchantments
Thank you all for reading this, have a nice day
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- Fixed issue where the plugin would disable if you do not have a Factions plugin enabled - It was an issue with the FactionsBridge but should be fixed and working fine now.
Thank you all for reading this, have a nice day
