EventPractice | Next-Level Practice Core v2.3.3

Everything a Practice Core needs + CrystalPvP Events System

Minecraft 26.1.2 Support​

  • Fixed compatibility issues that could occur with PacketEvents and the modern metadata/glow flow on Paper 26.1.2.

Folia Support​

  • When a Folia runtime is detected, the plugin now prepares the region-aware scheduler path.

Leaf Support​

  • Added Leaf runtime detection.
  • Updated the platform initialization flow to work correctly with Leaf through the standard Bukkit scheduler path.

Team Glow Fix​

  • Updated the team glow system to prioritize PacketEvents.
  • If PacketEvents is unavailable, incompatible, or encounters an error, a version-aware NMS fallback is now used automatically.

NMS Fallback Improvements​

  • Added separate version detection paths for:
    • 26.1.x
    • 1.21.x
    • Unknown modern versions
  • Isolated reflection-based logic under ReflectionNmsGlowAdapter for improved maintainability.

EventPractice — Update Notes v2.3.2​

Minecraft 26.1.2 Support​

  • Added full compatibility with Minecraft 26.1.2.
  • Optimized the plugin to run smoothly on 26.1.2 server environments.

Advanced Event Replay System​

  • Added a feature-rich replay system for reviewing completed matches.
  • Added Rewind (10s) and Forward (10s) controls for quickly navigating between key moments.
  • Added adjustable playback speed controls:
    • Speed Up
    • Slow Down
    • Reset to Normal (1x)
  • Added the ability to pause and resume replays at any time.

Dynamic Camera Modes​

  • Follow Mode: Automatically tracks a selected participant.
  • POV Mode: Shows the match directly from a selected player's perspective.
  • Free Camera: Allows you to move freely around the arena and watch the replay from any angle.

Replay Information​

  • Added detailed replay statistics to the replay menu.
  • You can now view technical data such as:
    • Frame count
    • Replay duration
    • Block changes (block_deltas)

Replay Storage GUI​

  • Added a dedicated interface for managing stored replay files.
  • Stored replays can now be watched or deleted directly from the menu.
  • Added /event border <radius> <delaySeconds> command for event owners to move the arena world border over time.
  • Added /event dropdown <targetY> command to clear blocks above a selected Y level inside the arena.
  • Improved automated duel and queue safety by removing players from queues when they enter arenas, cancelling pre-live duels when someone leaves, and cleaning up offline players.
New Features
  • Introduced bot duel support with TrainingBot integration, allowing players to practice against bots through a dedicated bot command and menu.
  • Introduced ranked queue as a separate playlist with its own command, menu, permission and lobby item.
  • Introduced shared FFA as a separate practice flow, with its own command and menu plus per-mode FFA enable toggles and FFA-specific arena pools.
  • Added kill cosmetics support, including selectable kill messages and kill effects through new profile submenus.
  • Introduced tablist support with separate layouts for lobby, queue, ranked, FFA, in-game and spectator states, along with a player-side toggle in settings.
Matchmaking and Competitive Systems
  • Brought in a kit-based ELO system for ranked matches, including configurable default rating, K-factor, minimum rating, ranked win/loss tracking and peak ELO history.
  • Added ELO-aware matchmaking for ranked, with the allowed rating difference widening over time to reduce long queue waits.
  • Added ping-range based matchmaking for unranked and ranked queues, letting players limit matches to opponents within their selected ping difference.
  • Added new PlaceholderAPI values for ranked ELO per mode and player queue ping range.

Mode and Queue Management
  • Reworked match modes so each mode can now be managed separately for unranked, ranked, FFA and bot playlists instead of relying on a single on/off setup.
  • Expanded the queue editor with controls for ranked, FFA and bot visibility, plus separate ranked and FFA map selection for each mode.
  • Reworked menu syncing so queue, ranked, FFA and bot menus stay aligned with match mode data more reliably.

Profile and Player Experience
  • Extended the profile menu with a ranked ELO overview item and a ping range setting, both backed by persistent player preferences.
  • Improved scoreboard and placeholder support so queue type, ELO and newer playlist states are exposed more clearly across menus and UI.
  • Moved newer player-facing texts into YAML-backed configs and menus so UI text can be customized without touching code.

Configuration and Infrastructure
  • Added automatic YAML completion/sync for managed config and menu files, restoring missing sections, nested keys and menu item blocks while preserving existing custom values.
  • Refreshed documentation and resource files to reflect the newer ranked, FFA, tablist, cosmetics and matchmaking systems.

Bot Duel Improvements

  • Expanded the bot duel system with per-mode bot availability, selectable bot profiles, better arena handling and safer startup flow while arenas are being generated.
  • Fixed the bot duel arena generation flow so players are no longer teleported before a newly created arena is fully ready.
Improvements
  • Improved arena setup system with new precise configuration commands: /arena setcenter, /arena setspawn1, /arena setspawn2
  • Optimized scoreboard system by fully migrating to FastBoard API, resulting in smoother updates, zero flickering, and reduced server performance impact.
  • Added many other things (messages, menus etc.)

Bug Fixes
  • Fixed void world generation issue causing instability during events.
  • Fixed teleportation bug in auto arena generation system.

Queue System:​

  • Implemented /queue command and GUI.
  • Added /queue add <name> to automatically generate queue entries in the config.
  • Added /queue remove <name> to delete existing queues.
  • Added a Queue Editor menu for managing match modes.

Duel System:​

  • Implemented /duel command and GUI with kit and arena selection.
  • Added a Duel Request system with clickable invite messages.
  • Implemented ranked and unranked duel logic via different match modes. Added post-match inventory view.
  • Added winner announcement system.

Profile & Settings:​

  • Added /profile menu for player statistics and settings.
  • Added toggleable settings (scoreboard, duel requests, etc.).
  • Fixed critical bugs in profile configuration loading.

Arena Management:​

  • Refactored arena system with ArenaManager.
  • Added /arena save <category> <radius> for defining custom-sized arenas.
  • Implemented arena pre-generation system (/arena pregen) for performance optimization.
  • Added support for multiple arena categories and automated instantiation.

Spawn & Items:​

  • Added new spawn items (e.g., Profile Menu item).
  • Fixed interaction and functionality issues of existing items (e.g., Events item).
  • Made all systems configurable via config.yml.

Other:​

  • Fixed team glow, menu and messages bugs
  • Added hard-coded texts into messages.yml
  • Optimized the code
  • Added MiniMessage support! You can now use modern styling (gradients, hex colors, tags) in most plugin messages and menus.
  • Added Enderpearl Cooldown system. You can now set cooldowns for enderpearls globally or customize them per event via the rules menu.
  • Added MySQL support! We implemented the Spigot Libraries feature to load the MySQL driver efficiently, reducing the plugin size significantly (from ~5.8MB to ~1.5MB) while ensuring optimal database performance.
  • The bug that caused void world not to generate properly has been fixed.
  • The code has been optimized.
  • Some hard-coded messages have been added to messages.yml.
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1,197 Views
2 Purchases
4 Downloads
Jan 20, 2026 Published
Jun 7, 2026 Updated
Not yet rated
2.2 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Core
  1. Fun
Game mode
  1. Minigame
  1. Practice
Supported software
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Owner
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Share and earn
Refer this resource and earn a 10% commission.
1,197 Views
2 Purchases
4 Downloads
Jan 20, 2026 Published
Jun 7, 2026 Updated
Not yet rated
2.2 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Core
  1. Fun
Game mode
  1. Minigame
  1. Practice
Supported software
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Owner
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