SCore (All plugins)
Added ADD_ITEM_NBT for item and player commands
Example:
For ItemCommands: ADD_ITEM_NBT keyValue:foo=bar type:string modedc
For PlayerCommands: ADD_ITEM_NBT slot:0 keyValue:foo=bar type:string modedc
EI:
Items become soulbound if you add them keepItemOnDeath=1
ADD_ITEM_NBT slot:0 keepItemOnDeath=1 type:integer modedc
CPT:
Oraxen and Nexo should now be supported correctly in customPiglinsTrades
EB:
eb remove-all [replaceWithAir] [world] — removes all placed ExecutableBlocks at once, optionally replacing them with air (true/false, default true) and optionally limiting the removal to a single world.
EB
Fix some issues with Folia
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SCore (All plugins)
New custom command:
To open a virtual anvil:
- OPEN_ANVIL
or if you want to specify a real anvil then use:
- OPEN_ANVIL world:my_world x:0 y:0 z:0 force:false
New we added support of the plugin FabledSkyblock
Fix a small parsing issue in the give message
SCore All plugins
New placeholders for projectiles related activators:
%shooter%, %shooter_name%, %shooter_uuid%, %shooter_uuid_array%, %shooter_x%, %shooter_y%, %shooter_z%, %shooter_world%, %shooter_health%, %shooter_direction%, %shooter_pitch%, %shooter_yaw%, %shooter_velocity%, %shooter_horizontal_velocity%, %shooter_slot%, etc...
EC
Fix 1 — Harden crafting duplication prevention (raw ore)
Fix 2 — Enforce ingredient amounts for vanilla items (SSO-20, EC v1.26.5.17)
SCore & All plugins
- Fixed issues when adding custom int and double values to the nbt editor
String, Integer and Double values can now use the rand placeholder (Ex: %rand:-10|10%)
- Fixed issues of ExecutableItems not being able to import ListCompoundNBTs
ExecutableLevers
Fix an issue with EL
ExecutableItems
New error message to customise when the players try to use an EI in a worldguard blocked region.
SCore (all plugins) - EI
New Worldguard flags to disable all EI in a specific region.
/rg flag <region> ei-activators deny # disables ALL EI activators in the region
/rg flag <region> ei-activators allow # re-enables them (this is the default)
Thank you Simon for the bounty on this suggestion
EB
Fixed an issue with Suspicious Block Loot
SCore
Fix of an issue with FALLING_DUST in SCore particles
Added an arg "nonliving" to MOB_AROUND. (Any bugs that occur when running entity commands while this argument is enabled will most likely be ignored due to scope creep.)
Fix an issue with Paper 26.1 related to an API change
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EI
New setting for the NBTTags feature to store them in Persistent Data Container instead of item nbt
nbt:
0:
type: STRING
key: my_custom_tag
value: hello
saveInPDC: true # stored as executableitems:my_custom_tag in the PDC
1:
type: INTEGER
key: raw_tag
value: 42
# saveInPDC not set — written as raw NBT tag (default, existing behaviour)
Fix an issue where the player can dupe EI trident
Fix of an issue where launching and egg triggered the two clicks : left and right
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EC
Fix a dupe issue in ExecutableCraft
