FATE UHC 3.21 UPDATE
[-] Added {arenaPlayers} placeholder for the scoreboard.
[+] Fixed killstreak stats and count of it.
[+] Fixed timber, it will now break logs upside and downside instead just from upside.
[+] Added bungee auto announce messages. Please add next spoiler to uhcconfiguration.yml:
Code:BUNGEE-AUTO-ANNOUNCE: ENABLED: true ANNOUNCE-TO-DISCORD-TOO: false #SPLIT EACH TIME WITH ";" MINUTES: '30;20;10;5;4;3;2;1'
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[+] Added reboot time in config. Please add a path/section for the next spoiler to uhcconfiguration.yml:
[+] Added mod items in items.yml, permission for this is "uhc.mod". Please add next spoiler to items.yml:THIS NEED TO BE UNDER UHC-SETTINGS PATH
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[+] Made a switchable vanish item for the mods/vanishing system.Code:MOD-ITEMS: ALIVE-PLAYERS: MATERIAL: 'SKULL_ITEM' DISPLAY-NAME: '&7{>} &bAlive Players &7{<}' LORE: - '&eRight-click to see' - '&eall players in-game.' DURABILITY: 3 SLOT: 1 ACTION: 'ALIVE-PLAYERS' COMMAND-ENABLED: false COMMAND: '/command' CONFIGURATION: MATERIAL: 'BOOK' DISPLAY-NAME: '&7{>} &bConfiguration &7{<}' LORE: - '&eRight-click to see current' - '&egame configuration.' DURABILITY: 0 SLOT: 2 ACTION: 'CONFIGURATION' COMMAND-ENABLED: false COMMAND: '/command' RANDOM_TELEPORT: MATERIAL: 'FEATHER' DISPLAY-NAME: '&7{>} &bRandom Player &7{<}' LORE: - '&eRight-click to teleport' - '&eto random player in-game.' DURABILITY: 0 SLOT: 3 ACTION: 'RANDOM_PLAYER' COMMAND-ENABLED: false COMMAND: '/command' LOCATIONS: MATERIAL: 'QUARTZ' DISPLAY-NAME: '&7{>} &bUHC Locations &7{<}' LORE: - '&eRight-click to see' - '&eall available uhc locations.' DURABILITY: 0 SLOT: 4 ACTION: 'LOCATIONS' COMMAND-ENABLED: false COMMAND: '/command' FREEZE: MATERIAL: 'ICE' DISPLAY-NAME: '&7{>} &bFreeze Player &7{<}' LORE: - '&eRight-click players to' - '&efreeze them' DURABILITY: 0 SLOT: 6 ACTION: 'FREEZE' COMMAND-ENABLED: false COMMAND: '/command' TELEPORT_ZERO: MATERIAL: 'EMERALD' DISPLAY-NAME: '&7{>} &bTeleport &7(&f0,0&7) &7{<}' LORE: - '&eRight-click to teleport' - '&eto the center of uhc world.' DURABILITY: 0 SLOT: 7 ACTION: 'TELEPORT_ZERO' COMMAND-ENABLED: false COMMAND: '/command' INSPECT: MATERIAL: 'CHEST' DISPLAY-NAME: '&7{>} &bPlayer''s inventory &7{<}' LORE: - '&eRight-click player to' - '&einspect inventory.' DURABILITY: 0 SLOT: 8 ACTION: 'INSPECT_INVENTORY' COMMAND-ENABLED: false COMMAND: '/command' SETTINGS: MATERIAL: 'WATCH' DISPLAY-NAME: '&7{>} &bSettings &7{<}' LORE: - '&eRight-click to see' - '&eavailable settings.' DURABILITY: 0 SLOT: 9 ACTION: 'SETTINGS' COMMAND-ENABLED: false COMMAND: '/command' VANISH-ON: MATERIAL: 'INK_SACK' DISPLAY-NAME: '&7{>} &aEnable Vanish &7{<}' LORE: - '&eRight-click to hide' - '&eyourself from players.' DURABILITY: 10 SLOT: 5 ACTION: 'VANISH-ON' COMMAND-ENABLED: false COMMAND: '/command' VANISH-OFF: MATERIAL: 'INK_SACK' DISPLAY-NAME: '&7{>} &cDisable Vanish &7{<}' LORE: - '&eRight-click to show' - '&eyourself to players.' DURABILITY: 8 SLOT: 5 ACTION: 'VANISH-OFF' COMMAND-ENABLED: false COMMAND: '/command'
[+] Fixed DoubleOrNothing scenario and added a message if you don't have luck for it.![]()
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[+] Changed ores alert, instead of sending an alert for each mined diamond, now it will send in veins.
[+] Ores alerts are now clickable.![]()
[+] Added exps editable in uhcconfiguration.yml + they can be modified in-game with a GUI. Please add next spoiler to uhcconfiguration.yml:![]()
Code:#This will automatically be doubled/tripled if double exp or triple exp is enabled. ORE-EXPERIENCE: DIAMOND: 4 GOLD: 3 IRON: 2 LAPIS: 2 EMERALD: 3 REDSTONE: 2 COAL: 1[+] Added some of the sounds editable in uhcconfiguration.yml. Please add next spoiler this to your uhcconfiguration.yml:![]()
[+] Added nice location format editable in uhcconfiguration.yml. Please add next spoiler to your uhcconfiguration.yml:Code:#Use 'None' to disable sound SOUNDS: FIRST-SHRINK: 'NOTE_PIANO' START: 'ENDERDRAGON_GROWL' BORDER-SHRINK: 'LEVEL_UP' WIN: 'ENDERDRAGON_GROWL'
[+] Added /tp command for the spectators and mods.Code:NICE-LOCATION-FORMAT: '&7[&2{x}&7,&2{y}&7,&2{z}&7] &7(&a{world}&7)'
[+] Added SkyHigh scenario.
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NOTE: THIS VERSION OF FATE UHC IS BUILT WITH PAPER SPIGOT, SO THAT MIGHT FIX ISSUES WITH THE PAPER SPIGOT, WE WILL SEE UNTIL NEXT UPDATE. Cheers!
FATE UHC 3.20 UPDATE
Design changes:
- Changed default join items
- Changed some of the guis designs
- Changed spectators items and added it to items.yml (read bellow)
Changes:
- Discord tag is now editable in uhcconfiguration.yml
Add this to your uhcconfiguration.yml
- Added motd to uhcconfigurationCode:DISCORD-TAG: '@everyone'
Add this to your uhcconfiguration.yml
- All spectators items are now editable in items.ymlCode:#Placeholders for MOTD #{borderSize} #{gameType} MOTD: ENABLED: true LOBBY: '&eMOTD example line 1 {newLine}&dMOTD example line 2' GAME: '&eMOTD example line 1 {newLine}&dMOTD example line 2'
Add this to your items.yml
- Permission is now required if spectators wants to spectate under y:45 (permission to bypass: uhc.spectate.y.bypass)Code:SPECTATOR-ITEMS: ALIVE-PLAYERS: MATERIAL: 'SKULL_ITEM' DISPLAY-NAME: '&7{>} &bAlive Players &7{<}' LORE: - '&eRight-click to see' - '&eall players in-game.' DURABILITY: 3 SLOT: 1 ACTION: 'ALIVE-PLAYERS' COMMAND-ENABLED: false COMMAND: '/command' CONFIGURATION: MATERIAL: 'BOOK' DISPLAY-NAME: '&7{>} &bConfiguration &7{<}' LORE: - '&eRight-click to see current' - '&egame configuration.' DURABILITY: 0 SLOT: 2 ACTION: 'CONFIGURATION' COMMAND-ENABLED: false COMMAND: '/command' RANDOM_TELEPORT: MATERIAL: 'FEATHER' DISPLAY-NAME: '&7{>} &bRandom Player &7{<}' LORE: - '&eRight-click to teleport' - '&eto random player in-game.' DURABILITY: 0 SLOT: 3 ACTION: 'RANDOM_PLAYER' COMMAND-ENABLED: false COMMAND: '/command' BETTER-VIEW: MATERIAL: 'CARPET' DISPLAY-NAME: '&7{>} &bRandom Player &7{<}' LORE: - '&eHold me to get a' - '&ebetter in-game view.' DURABILITY: 7 SLOT: 5 ACTION: '' COMMAND-ENABLED: false COMMAND: '/command' TELEPORT_ZERO: MATERIAL: 'EMERALD' DISPLAY-NAME: '&7{>} &bTeleport &7(&f0,0&7) &7{<}' LORE: - '&eRight-click to teleport' - '&eto the center of uhc world.' DURABILITY: 0 SLOT: 7 ACTION: 'TELEPORT_ZERO' COMMAND-ENABLED: false COMMAND: '/command' INSPECT: MATERIAL: 'CHEST' DISPLAY-NAME: '&7{>} &bPlayer''s inventory &7{<}' LORE: - '&eRight-click player to' - '&einspect inventory.' DURABILITY: 0 SLOT: 8 ACTION: 'INSPECT_INVENTORY' COMMAND-ENABLED: false COMMAND: '/command' SETTINGS: MATERIAL: 'WATCH' DISPLAY-NAME: '&7{>} &bSettings &7{<}' LORE: - '&eRight-click to see' - '&eavailable settings.' DURABILITY: 0 SLOT: 9 ACTION: 'SETTINGS' COMMAND-ENABLED: false COMMAND: '/command'
- Added 2 scenarios (Build UHC and Hypixel Heads) - check it out in game.
- Fixed glass border size and position
- Fixed flint rates with cut clean
- Fixed game type in join message
- Changed and organized code and imports
- Instead of doing cow rate which was causing a lot of lag issues now there is a certain chance that the cow will spawn instead sheep or a pig
- Reported bugs should be fixed, can't remember all of them
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Fixes:
- Fixed boat entering.
- Fixed practice arena invisibility.
- Fixed BareBones scenarios.
- Fixed FlowerPower scenarios - stack amount.
- Fixed game crash error when enable/joining party.
- Fixed golden head consuming issue.
- Fixed scatter time being timeout while all players are not scattered.
- Fixed Discord IP for winner announce
Added:
- All tab related colors are now editable in uhcconfiguration.yml, please add this to it:
- Now practice spawn will be random, /practice setlocation will still be afected but now you can set the max radius from that location that random location can go to.Code:TAB-RELATED-COLORS: FRIENDLY: 'DARK_GREEN' ENEMY: 'RED' LOBBY: 'GREEN' PRACTICE: 'DARK_AQUA'
Please add this to UHC-SETTINGS path at the top of uhcconfiguration.yml:
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[*] Added discord API using discord webhook, please add this to your config:
Code:WEBHOOK: URL: '' LOGO: '' SERVER-IP: 'mc.server-ip.com'[*] Fixed issues with player effects after being respawned.![]()
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[*] Practice visibility now should be fixed
[*] Fixed flat area for final border if it's disabled.
[*] Added /freezeall, it will freeze all players that are playing game.
[*] Added new in-game configuration that allows you to disable xp bottle given to killer on death (Enabled by default)
[*] /kt and /kc are now executable while spectating game
[*] Added player display name in spectator chat.
[*] Added firework at the end of the game.
[*] Also mobs attack now should be fixed.
[*] Added auto whitelist to the config, please add this path at the top of your uhcconfiguration.yml
[*] Added new in-game configuration called Late Scatter Period, this will allow you to set the time for late scatter. (Example: if it's set to 10, anyone will be able to get scattered until that time)![]()
[*] Changed some code about entity spawning and cow spawning.
- Enjoy
