- Fixed Reboot
- Fixed Teams
- Fixed Tweet line spacing
- Fixed Hologram load
- Added timebomb hologram displaying countdown when the timebomb will explode
- Added 30000 xp to GoneFishing scenario![]()
- TimeBomb will now destory land, if last border flat is enabled, land that is in the radius of last border will not be destroyed.
- Changed leaderboards/stats guis to way better design
New Leaderboards and statistics
- * Diamonds
- * Gold
- * Iron
- * Redstone
- * Emeralds
- * Lapis
- * Quartz
- * Coal
- * Spawners
- * Golden Apples Eaten
- * Golden Heads Eaten
- * Bow Shotsž
- Added random teams color, each team will now have random color which will be shown on tab as well as their nametag, to display color in teams prefix use "{color}" placeholder in configuration.
![]()
- Added Tracker Scenario (When game start each player will receive compass and if they right click it, game will found random player around them and they will be able to track the player using compass)
![]()
- Added Moles
- Removed uhc styles
- One person on each team is chosen to be the Mole. The Moles are one team and can communicate with each other, trying to take out the other players. The normal players try to find out who the mole is on their team and kill them.
- Players who are mole can use /mole command
![]()
![]()
Now you will have to redone your scoreboard in the new file called "scoreboard-layout.yml", you can delete old one- Added new command for holograms (/uhcholograms)
Added variables for moles and changed autostart format
Added extra countdown after scatter is finished, now it will let rules to finish and than start the game, if rules are disabled extra countdown of 10 seconds will be added
![]()
![]()
Fixed scatter outside the border while parties are enabled.
Fixed scoreboard while parties are enabled.
Fixed /scatter <player>.
Fixed scenarios being applied to sender instead to target
Fixed arrow/fishing rod damaging while pvp is not enabled
Fixed world border pass while you're in a staff mode
Added /rules command
Now you will not be able to speak in public chat whilst rules are going.
More bugs fixes that will make your hosting a lot better.
FATE UHC 3.23
Fixed mob attacking if pvp is disabled.
Fixed spectators items after death.
Added /uhc setpvp - to force disable/enable pvp
Addeed uhc border info configurable.
Please add next spoiler to your uhcconfiguration.yml
Now /config will take you to config GUI or it will show in chat (if configurable), /config admin, to open old GUI with more settings.Code:UHC-BORDER-INFO-FORMAT: SECONDS: '&7[&c<time>s&7]' MINUTES: '&7[&c<time>m&7]' LAST: '&7[&cLast&7]'
Now /scenarios will take you to enabled scenarios GUI or it will show in chat (if configurable), /scenarios admin, to open old GUI with more settings.
Please add next spoiler to your uhcconfiguration.yml, if you want above to take effect:
Added {finalHeal} and {gracePeriod} placeholders for scoreboard, it is used to get countdown of final heal and grace period time.Code:USE-CONFIG-INFO-IN-CHAT: true CONFIGS-TO-SHOW-IN-CHAT: - 'Nether' - 'Final Heal Duration' - 'PvP Period Duration' - 'Border Size' - 'Border Shrink Interval' - 'Border Shrink Until' - 'First Shrink' - 'Enderpearl Damage' - 'Apple Rate' - 'Shears' - 'Shears Rate' - 'Enchanted Golden Apples' - 'Golden Heads' - 'Nether Bed Explosion' - 'Last Border Flat' - 'Glass Bedrock' - 'Party Damage' - 'To Inventory' - 'Exp Bottle' - 'Late Scatter Period' USE-SCENARIOS-INFO-IN-CHAT: true CONFIGS-IN-CHAT-FORMAT: - '&8&m------------------------------------------' - '&f&l<type> &7- &a<scenarios>' - '{configs}' - ' &fPotions&7: &a<potions>' - '&8&m------------------------------------------'
Please add next spoiler to your scoreboard.yml.
Most of the bugs report was looked and fixed.NOTE: Add this under VARIABLES section!
![]()
![]()
![]()
More updates soon.
Fixed sky rush message being sent event if scenario is not enabled.
Fixed late scatter, now later scattered player will receive all enabled scenarios including scatter inventory.
Fixed spectator items blinking.
Fixed spectator entering in vehicle.
Fixed item pickup after you scatter player.
Changed look of the golden head, this is done to prevent not stacking of them.
