FioChat v2.6

Chatting with the advance formats!
FioChat Update - Changelog
(2.6)
  • Disabled module now no-longer runs in the background.
  • When there's 0 player using a specific module FioChat will suspend it's core.
FioChat Update - Changelog
(2.5)
  • Added a new Giveaway Text Colour setting to the /giveaway editor, allowing hosts to toggle colored giveaway bossbar text separately from the bossbar bar color itself.
  • Added blacklist support for giveaway rewards in modules/alerts/Giveaway/config.yml, allowing specific items to be blocked by material, display name, or lore before a giveaway can be started.
  • Added a global giveaway cooldown option that activates after a giveaway event has ended, preventing new giveaway events from being started again until the configured cooldown period expires.
  • Fixed a permission bug where players without the required fiochat.giveaway and fiochat.giveaway.create permissions could still access and use the /giveaway creation menu.
  • Changed the default Giveaway Text Colour value from RAINBOW to WHITE for newly created giveaway drafts.
  • Added new giveaway module configuration entries to modules/alerts/Giveaway/config.yml for blacklist item validation and global giveaway cooldown behavior.
FioChat Update - Changelog
(2.4)
  • Added new /fc admin loginstreak admin controls for Login Streak management.
  • Added new admin commands /fc admin loginstreak <clear|set|check> <player>.
  • Added new admin streak-point commands /fc admin loginstreak streak <add|set|remove|check> <player> [amount].
  • Added public streak profile command /loginstreak streak <player>.
  • Login Streak playtime progress no longer counts while the next streak_<key> reward is still locked.
  • Fixed Login Streak reset flow so /fc admin loginstreak clear <player> immediately returns the player to Login Streak 1 progression.
  • Fixed Login Streak progression override so /fc admin loginstreak set <player> <id> progression now starts real progression tracking instead of only changing display state.
  • Fixed scoreboard freezes that could freeze the entire server when a player died, the server restarted or reloaded, and the player joined back while still in a dead state.
  • Fixed %changeoutput% scoreboard parsing regression caused by the dead-player scoreboard issue.
  • Added [ACTIONS] ANY support to Login Streak Quest requirements for supported actions.
  • Added grouped action-target support with [ACTIONS] <required1>;<required2> to Login Streak Quest requirements.
  • Example grouped requirement: [FISHING] COD;SALMON;TROPICAL_FISH;STICK 3.
  • Added [EXP_POINTS] <amount> requirement support to Login Streak Quest for gained experience points.
  • Added [FISHING] ANY <amount>, [TRADING] ANY <amount>, [SMELTING] ANY <amount>, [BREED] ANY <amount>, [KILL_MOB] ANY <amount>, [BREAK] ANY <amount>, [HARVEST] ANY <amount>, [PLACE] ANY <amount>, [CRAFT] ANY <amount>, [ITEM_DROP] ANY <amount>, [ITEM_PICKUP] ANY <amount>, [ITEM_BREAK] ANY <amount>, [CONSUME] ANY <amount>, and [ENCHANT] ANY <amount> <level> support to Login Streak Quest.
  • Updated modules/rewards/Login Streak Rewards/config.yml comments to document ANY, grouped targets with ;, [EXP_POINTS], and the new enchant requirement format.
  • FioChat no longer treats Item Display [i] small-cap font rendering as a unicode violation; item-display protected output is now safely ignored by the anti-unicode outgoing chat policy check.
FioChat Update - Changelog
(2.3)
  • Removed settings.actions to modules/rewards/Login Streak Rewards/config.yml.
FioChat Update - Changelog
(2.2)
  • Shortened the plugin Version Numeric from 2.1.<dev build> to 2.<build>
  • Fixed Report GUI inconsistent menu/gui settings.
  • Fixed Player/User that is on Vanish state were not able to open any GUI/Menu from 3rd-party-plugins.
FioChat Update - Changelog
(2.1.37)
  • Pushed to Support 26.2
FioChat Update - Changelog
(2.1.36)
  • Moved the old ignore player data file from ignore/ignored.yml into the newer chat-scoped path chat/ignore/players.yml, so ignore data now follows the updated folder structure and is easier to manage alongside other chat-specific player settings.
  • Improved Mailbox GUI item rendering behavior so if a configured item entry is removed from gui/<menu key>.yml, FioChat will now fully stop rendering that mailbox item instead of attempting to show a stale or fallback component that no longer exists in the menu configuration.
  • Added the missing default configuration resources for modules/Server Announcements/, fixing an oversight where the module existed but its related settings were not included properly, which could leave server owners without the expected announcement configuration files on setup.
  • Expanded staff inventory management so players or groups with the correct permission can now view and edit the inventory of offline users, making administrative recovery, inspection, and item-management workflows more practical even when the target player is not currently online.
FioChat Update - Changelog
(2.1.35)
  • Fixed scoreboard display-condition permission routing so viewers no longer need legacy per-board nodes such as fiochat.scoreboard.<perms> just to see an otherwise valid scoreboard; FioChat now respects the intended board visibility flow instead of incorrectly hard-gating output behind legacy permission expectations.
  • Fixed TAB sorting configuration behavior by replacing the old misleading types: resolution path with proper priorities handling under each types.<key> section, so tab sort order now follows explicit configured priority values consistently.
  • Added another compatibility fix for teleportation flows that were being blocked again by FioChat, improving cross-plugin movement handling so legitimate delayed teleport, GUI teleport, and scripted relocation flows are less likely to be interrupted.
  • Added a new InvSee management module, including internal player-data persistence support so inspected inventories can be tracked and restored more safely while being viewed through FioChat's inventory tooling.
  • Added a new LoginStreak rewards module with configurable streak progression, reward requirements, GUI presentation, claim handling, and streak-state tracking for servers that want daily login-based progression rewards.
  • Added a new Scheduler module for timed command/action execution, expanding FioChat's internal automation coverage beyond chat and GUI-only flows.
  • Added UUID fallback compatibility for online-mode: false environments, improving data resolution for offline-mode servers where Mojang-authenticated UUID assumptions cannot always be trusted.
  • Added a new Region Music module with WorldGuard-aware region matching, player follow playback, region/world filters, and per-player toggle support for ambient regional sound behavior.
  • Added a new Region Particle module with WorldGuard region-box awareness, player-local render limiting, region/world filters, and per-player toggle handling for ambient regional particle fields.
  • Expanded root command routing so FioChat no longer forces server owners or players to type /fc <cmd> for supported command flows; direct aliases such as /<cmd> now route cleanly into the same command handlers where applicable.
  • Added new hide_tooltip: true support across GUI sub-module settings, allowing decorative or disabled items to suppress hover tooltip text for cleaner menu presentation.
  • Added a new %device% placeholder to the JoinQuit module, allowing server owners to reflect Bedrock/Java style device context more directly inside join and quit formatting flows.
  • Moved modules into a cleaner sub-folder layout and reorganized the resource structure to make the overall configuration tree easier to navigate, maintain, and extend.
  • Updated AFK return behavior so after a player leaves /afk, FioChat now shows the fully formatted afking-for-how-long output instead of a reduced or partial return message.
  • Improved /invsee and /ecsee handling so FioChat now stores player-side data more safely while inventories are being inspected, reducing the chance of state desync during management flows.
  • Migrated FioChat actions: syntax and action.prefix handling from plain ACTIONS tokens to standardized bracketed [ACTIONS] tokens, aligning FioChat formatting with FioMenu's action prefix model for better cross-project compatibility.
  • Reconstructed the giveaway menu and GUI structure, improving layout organization, permission-driven flow handling, and extensibility for future giveaway-related options.
  • Added new click interaction action hooks left, right, shift_left, shift_right, and q across FioChat's GUI/action system, allowing more advanced menu behavior and click-specific workflows.
  • Updated the Item Tag module so numeric value formatting now renders grouped thousands such as 1000 -> 1,000, improving readability for stacked item amounts and displayed value text.
  • Added a new bossbar option to /giveaway, extending giveaway event presentation with configurable bossbar-based progress and alert output.
  • Improved FioChat tab-completion behavior across commands so suggestions are now more context-aware, less noisy, and better aligned with the expected argument path of each supported command flow.
  • Refined /giveaway command access so creation and management paths are now driven more clearly by permission state, separating default-access and admin-capability flows more predictably.
  • Expanded giveaway permission nodes to provide more granular control over event creation, reward editing, winners, music selection, and other giveaway capabilities.
  • Improved the AFK previous-message experience so when a user returns and opens /previousmsg, they can now sort and filter stored messages and channels more flexibly through dedicated GUI button interactions.
  • Reconstructed the Mailbox module GUI, improving menu organization, readability, and long-term configurability for mailbox management flows.
  • Expanded customizability across FioChat gui/ systems, giving server owners more control over layout structure, behavior flags, materials, placeholder rendering, and action-driven menu response patterns.
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Support duration
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300 Views
0 Purchases
4 Downloads
Apr 23, 2026 Published
Jun 25, 2026 Updated
5.00 star(s)
Average rating (2)
2.9 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Chat
  1. Protection
  1. Social
Game mode
  1. Survival
  1. Skyblock
  1. Roleplay
Supported software
  1. Spigot
  1. Paper
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
  1. Chinese
  1. Indonesian
  1. Japanese
Crediting original
ItzFabb (https://builtbybit.com/members/itzfabb.240473/)
Creator
Owner
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Share and earn
Refer this resource and earn a 5% commission.
300 Views
0 Purchases
4 Downloads
Apr 23, 2026 Published
Jun 25, 2026 Updated
5.00 star(s)
Average rating (2)
2.9 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Chat
  1. Protection
  1. Social
Game mode
  1. Survival
  1. Skyblock
  1. Roleplay
Supported software
  1. Spigot
  1. Paper
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
  1. Chinese
  1. Indonesian
  1. Japanese
Crediting original
ItzFabb (https://builtbybit.com/members/itzfabb.240473/)
Creator
Owner
Recommended for you
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4.00 star(s) 3 ratings
90 purchases
Give your player whom voted an Exclusively Rewards!
4.00 star(s) 8 ratings
81 purchases
Enhance your server with pass & daily-quests to be more rewarding and engaging!
5.00 star(s) 1 ratings
52 purchases
Perfect for player that looking to get more incomes.
5.00 star(s) 3 ratings
52 purchases
Allow your players to express themselves with a unique chat color that highlights their cosmetics.
5.00 star(s) 3 ratings
44 purchases
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