GlymeraChunkLoader v3.0

Force-load chunks to keep them ticking without players. With built-in tick-test clock and radius. lo
  • GlymeraChunkLoader_thumbnail.jpg
  • Unbenannt_1.jpg
  • GlymeraChunkLoader_thumbnail.jpg
  • Unbenannt_1.jpg
GlymeraChunkLoader - Keep Chunks Alive!

Permanently keep chunks loaded and ticking without any player nearby. Survives server restarts.

Most actual version only working for Hytale stable 5 !


What is GlymeraChunkLoader?

GlymeraChunkLoader lets server operators force-load specific chunks so they remain active even when no player is present. Loaded chunks keep ticking — crops grow, redstone fires, entities move, everything behaves as if a player is standing right there.

All configured chunks persist across server restarts via a simple JSON config that can also be edited by hand.

Commands

All commands are OP-only.

Load & Unload
/cl load [radius] — Force-load the chunk you're standing in (radius 0-16, default 0)
/cl unload — Release the chunk you're standing in

Radius example: /cl load 3 force-loads a 7x7 area (49 chunks) centered on your position.

Management
/cl list — List all force-loaded chunks (grouped by world)
/cl status — Verify which chunks are actually loaded and ticking right now
/cl reload — Reload config from disk after manual edits

Tick-Test Clock
/cl test — Mark a nearby chest as a tick-test clock
/cl test off — Stop the tick-test

Stand next to a chest and run /cl test. The plugin will add 1 Rock_Stone every 60 real seconds to the chest. Walk away, come back later, count the stones — that's how many minutes the chunk was actively ticking in your absence.

  • Chest full? Pauses automatically, resumes when space is freed.
  • Chest destroyed? Test stops automatically.

Configuration

Located at plugins/GlymeraChunkLoader/config.json. Can be edited manually — use /cl reload to apply changes.

Each entry specifies the world name and chunk coordinates (not block coordinates). Chunks from different worlds are fully supported.

How It Works

  • Uses Hytale's native WorldChunk.addKeepLoaded() API (ref-counted, prevents unloading)
  • A maintenance task runs every 5 seconds to ensure all configured chunks stay loaded and ticking
  • Sets the TICKING flag and resets keepAlive / activeTimer to prevent the unload system from evicting chunks
  • Chunks are loaded asynchronously via getChunkReferenceAsync() on first activation
  • All chunk operations run on the world thread for thread safety
  • No fake players, no network overhead — minimal performance impact

Good to Know

  • Chunks persist across server restarts via JSON config
  • Radius loading supports up to 16 chunks in each direction
  • The tick-test clock is a simple, reliable way to verify chunks are actually ticking
  • Config can be edited by hand and reloaded with /cl reload
  • No asset pack required

Installation

1. Place GlymeraChunkLoader.jar in your server's mods/ folder
2. Start (or restart) the server
3. Done!

Made with care by Glymera for the Hytale community
EULA: Free EULA
159 Views
1 Downloads
Apr 11, 2026 Published
May 28, 2026 Updated
Not yet rated
23.7 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Staff
  1. Core
Supported languages
  1. English
Creator
Host a lag-free Minecraft or Hytale server in minutes.
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