WIKI / DOCS: here
Updated for EventForge v1.0.2
Templates have been updated to match the latest EventForge v1.0.2 format.
Added event milestones
Templates now include milestone sections, allowing players to receive extra messages, sounds, or actions when they reach configured score thresholds.
Added animated title support
Templates now use ANIMATED_TITLE actions for cleaner event start displays and more polished player feedback.
Added animated actionbar support
Player score feedback can now use animated actionbar messages, including text effects such as pulse, shimmer, gradients, and themed animations.
Added animated bossbar text
Bossbars now support rotating animated text frames, making active events feel more alive during gameplay.
Added text effect support
Templates now use EventForge text effects such as gradients, shimmer, pulse, fire, ocean, sunset, and other themed effects where suitable.
Added dialogue-ready sections
Templates now include example dialogue sections, making them ready for servers using EventForge dialogue features or addon/NPC-style interactions.
Added region-ready config sections
Templates now include region configuration examples and region condition fields, making it easier to build arena-based or location-based events.
Added improved condition layout
Condition sections now include cleaner defaults for worlds, regions, permissions, operator checks, time checks, and weather checks.
Updated sidebar formatting
Sidebars have been cleaned up with better objective display, score, rank, and /events toggle reminders.
Updated bossbar formatting
Bossbars now show event name, time left, score, and rank with cleaner styling.
Updated start messages
Event start messages now use the newer text effect system for a more polished first impression.
Updated metadata
Template metadata has been updated to version 1.0.2 with clearer descriptions, categories, tags, difficulty, and author fields.
Updated rewards layout
Rewards remain compatible with participation rewards, leaderboard rewards, and chance rewards using the latest EventForge structure.
Improved template consistency
Mining Rush, Fishing Frenzy, Collection Rush, Mob Hunt, and Mob Invasion now follow a more consistent layout, making them easier to edit and compare.
Improved server-owner readability
Config sections have been cleaned up so server owners can find objectives, rewards, milestones, triggers, bossbars, sidebars, and messages more easily.
Improved addon compatibility
Templates are better prepared for EventForge addons, custom actions, custom objectives, dialogue integrations, and Skript-based workflows.
WIKI / DOCS: here
- Added event variables
You can now reuse values like colours, arena names, reward names, and theme text across the template using {var:key}.- Added event cooldown support
Templates now support cooldowns, helping prevent the same event from being restarted too often.- Added chance rewards
Participation and leaderboard rewards can now include optional bonus rewards with configurable chances.- Added action triggers
Events can now run extra actions when they start, finish, stop, or when a player scores.- Added webhook action support
Templates now support webhook actions, useful for sending event updates to places like Discord.- Added multi-objective support
Templates now use the newer objectives: format, making them ready for single or multi-objective event setups.- Added objective multipliers
Objectives now support score multipliers, shown in a player-friendly way such as Multiplier: x2.- Added improved sidebar objective display
Objective lines are cleaner and better suited for events with more detailed scoring information.- Added dialogue-ready support
Templates are now compatible with EventForge’s new dialogue system for servers using addon-driven or NPC-style event interactions.- Updated rewards structure
Reward sections now support both guaranteed commands and chance-based bonus commands.- Updated template formatting
Config layout has been cleaned up and updated to match the latest EventForge v1.0.1 format.- Improved developer/addon compatibility
Templates are better prepared for custom objectives, custom actions, Skript integrations, and future EventForge addons.
