Changes
- MC 26.1 support
- Misc bug fixes
- Moved to custom inventory system
- Dependency updates
It's been a while since the last update...
Changelog:
- Added per-item permission requirements for shop items.
- Added permission-aware shop generation so players only roll items they are eligible to buy.
- Added lazy refresh for offline rotations, preventing offline players from missing permissioned items.
- Added optional purchase confirmation GUI with configurable confirm/cancel buttons.
- Added per-item confirmation modes: default, always confirm, or never confirm.
- Added /nightmarketadmin view <player-or-uuid> for read-only admin shop inspection.
- Added live schedule placeholders for GUI text, including next rotation/open countdowns.
- Added configurable GUI refresh support for live placeholders.
- Added unavailable item slot display for shops with too few eligible items.
- Added safer purchase handling for double-clicks and concurrent purchase attempts.
- Improved global purchase limit tracking, including pending-shop handling and stale count correction.
- Fixed some bugs
Changes
- Updated dependencies
- CoinsEngine support (coinsengine:<id>)
- Reformatted messages
Changes
- Added new configuration option to GUI:
YAML:gui: # The frequency (in ticks) that this GUI should be refreshed (useful for live placeholders). Set to -1 to disable refreshing. Set to 20 to refresh every second. # Recommended to do 20 ticks so it puts less load on your server. update: -1
Changes
- Fixed some bugs with automatic reload
- Dependency updates
- Added PlaceholderAPI support to extra icons in GUI
Changes
- Fixed player heads in item icon configuration
- Updated dependencies
- Made player head configuration override materials
