PlayerServers | Servers for your players v3.1

An advanced plugin which allows your players to have their own sub-server, install plugin & more
WARNING: This is a development build of the new upcoming version - v1.0-STABLE. It contains a lot of new features, but also a lot of bugs and issues, and is not recommended to be used in the production environment. Backing up the files is strongly recommended. Proceed with caution.

  • Added /ps admin test <nodename> which would test if the connection to the node is successful. - please note that you will need to update Daemon as well in order to use this
  • You no longer need to have screen installed in order to create servers if multi-node support is enabled.
  • Package & Code organization.
  • Added fallback default messages in order to prevent errors if the messages config is not updated.
  • Added "not-enough-arguments-test" to messages.toml with default content "&9PlayerServers> &7Oops, not enough arguments: /playerservers admin test <node-name>"
Daemon Logs (v1.0-dev4)
  • Fixed an issue that was happening when changing the Daemon port - before it was always displaying that it's using 8080, even tho it did actually change.
  • Added response for /ps admin test
DOWNLOAD THE NEW VERSION OF DAEMON HERE!!
  • In the last update, I forgot to change the version number in plugin.yml. This has been fixed now.
  • PlayerServersDaemon will now automatically extract PlayerServerCore to the templates directory. You can download the update from here. Just replace your daemon jar with the new one and you should be ready to go.
  • Minor bugfixes for PlayerServers internal systems
  • Fixed an issue with PSC where when trying to load up plugins manager it does print out an error when there are no plugins in plugins-to-be-added-ingame folder
  • Fixed an issue where /config GUI was limited to 64 items
  • General optimization for PlayerServersCore
  • There were some reports of anti-piracy not working as intended. The only reason I could find is the fact I quite possibly uploaded the MCMarket version to Spigot or something... Hope this fixes the issue.
  • This build introduces no new features but hopefully fixes a critical error while creating a server when multi-node is disabled.
WARNING: This is a development build of the new upcoming version - v1.0-STABLE. It contains a lot of new features, but also a lot of bugs and issues, and is not recommended to be used in the production environment. Backing up the files is strongly recommended. Proceed with caution.
  • Fixed issues with Online Server Detector. It should be working fine now.
  • Added support for additional file types to config editor:
    • JSON
    • TOML
    • SK
  • General Stability and Performance improvements to PlayerServerCore
  • Fixed issues where users had to type /ps remove more times in order for it to be properly removed.
PlayerServersDaemon has been released for the public. You can download it and read the instructions from here:

https://playerservers.thearcadia.xyz/experimental/multi-node-support
WARNING: This is a development build of the new upcoming version - v1.0-STABLE. It contains a lot of new features, but also a lot of bugs and issues, and is not recommended to be used in the production environment. Backing up the files is strongly recommended. Proceed with caution.

The first development build was catastrophically bugged to the point that it was completely misfunctioning and not working at all, so this one came a little earlier than expected. This one contains the two new highly wanted features: MultiNode support and the ability for players to rename their servers. Both need to be manually enabled in the config.

READ THIS: In order to proceed with this upgrade, you'll need to execute the following database update commands and don't forget to update or reset both config.yml and messages.toml:
Code:
mysql -u root -p
Code:
USE (your playerservers database name);
Code:
ALTER TABLE PLAYERSERVERS NODE ADD COLUMN varchar(20);
Logs:
  • Edited messages.toml. Please regenerate the messages config as if you use the older one, it may be empty or not working properly. You can find the new messages.toml here.
  • Fixed an issue with messages that prevented the previous version from enabling and using any commands.
  • Added multi-node: false and experimental-rename: false to the config.yml as experimental options
  • PlayerServers MutliNode support is completed. You can sign up as a beta-tester on our Discord here
    • Features
      • Add an unlimited amount of nodes
      • Load balancing - new servers will be created on the node with the smallest number of servers.
      • Connections keys for authentification
      • Lightning-fast communication between frontend and backend.
    • Known issues
      • /ps restart is not implemented yet
      • There may be some issues with /ps remove where you may have to execute it more two times in order to have your server removed
      • The online Server checker does not work. It will be possible to start an unlimited amount of servers.
      • If the error happens in the creation, the player will not automatically be removed from the database.
      • Poor error handling
  • Performance improvements across the whole plugin.
  • Added the option to rename Servers with /ps rename <new-name>. Experimental and needs to be enabled in the config.
WARNING: This is a development build of the new upcoming version - v1.0-STABLE. It contains a lot of new features, but also a lot of bugs and issues, and is not recommended to be used in the production environment. Backing up the files is strongly recommended. Proceed with caution.
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22,514 Views
113 Purchases
129 Downloads
May 22, 2020 Published
Jul 25, 2023 Updated
4.50 star(s)
Average rating (9)
4.7 MB File size
Type
  1. Gameplay
Supported software
  1. Spigot
  1. Paper
  1. Bungee
Supported versions
  1. 1.8
  1. 1.9
  1. 1.10
  1. 1.11
  1. 1.12
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
Crediting original
- BungeeServerManager is used for automatically adding newly created servers to the BungeeCord config & ServerList - I've been given the permission for doing so, as it could be seen here: https://bit.ly/3cPcPrd.
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Share and earn
Refer this resource and earn a 10% commission.
22,514 Views
113 Purchases
129 Downloads
May 22, 2020 Published
Jul 25, 2023 Updated
4.50 star(s)
Average rating (9)
4.7 MB File size
Type
  1. Gameplay
Supported software
  1. Spigot
  1. Paper
  1. Bungee
Supported versions
  1. 1.8
  1. 1.9
  1. 1.10
  1. 1.11
  1. 1.12
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
Crediting original
- BungeeServerManager is used for automatically adding newly created servers to the BungeeCord config & ServerList - I've been given the permission for doing so, as it could be seen here: https://bit.ly/3cPcPrd.
Creators
Support
Recommended for you
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2 purchases
#1 BuiltByBit Plugin ~ Protects your server from crash packet exploits ~ Folia Support
5.00 star(s) 141 ratings
4,244 purchases
Create items, blocks, mobs, emojis, and more with automatic resourcepack generation!
5.00 star(s) 54 ratings
3,252 purchases
Protect your server from crash/dupe/packet exploits with the ultimate security fix plugin.
5.00 star(s) 45 ratings
3,136 purchases
High Performance | Customizable | Cross-Version | GeyserMC | Folia Support
4.50 star(s) 72 ratings
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