- Fixed rod enchantments not displaying correctly after anvil combinations
- Resolved an issue where the skill tree sell bonus was ignored in the shop and
/fish sell allcommand.
Fixed skill tree progress not saving in YAML storage
/fishadmin skill management commands (skillpoints, skillreset, skilltree), admin Skill Editor GUI
Added Fish Codex categories, config migration system, and UI updates.
YAML:# ---- UI Titles ---- # Configurable display names for GUI windows and features. ui: hub: title: "<aqua>ReelHeads" logbook: title: "<dark_aqua>📖 Fish Codex" status-discovered: "Discovered" status-undiscovered: "Undiscovered" progress: "Discovered: {found}/{total}" # Category Hub screen summary-title: "<gold><b>Codex Overview" summary-total-progress: "<gray>Total Progress" summary-categories: "<gray>Categories" summary-discovered: "<gray>Discovered" summary-remaining: "<gray>Remaining" category-complete: "<green>✔ Complete!" category-remaining: "<yellow>{count} fish remaining" category-click: "<dark_gray>Click to browse" category-discovered-row: "<gray>Discovered" # Editable display names for each category (key = sourceFile name without .yml, value = MiniMessage label) category-names: freshwater: "<aqua>Freshwater" ocean: "<aqua>Ocean" exotic: "<light_purple>Exotic" deep: "<dark_aqua>Deep Sea" rare: "<gold>Rare" legendary: "<gold>Legendary" seasonal: "<green>Seasonal" # Editable icon material for each category icon in the hub (Bukkit Material name) category-icons: freshwater: SALMON ocean: COD exotic: TROPICAL_FISH deep: PUFFERFISH rare: GOLDEN_HELMET legendary: NETHER_STAR seasonal: JACK_O_LANTERN # Icon material for the summary item in the hub bottom bar summary-icon: WRITABLE_BOOK # Undiscovered fish entry appearance undiscovered-icon: GRAY_STAINED_GLASS_PANE undiscovered-name: "<dark_gray>???" # Navigation button labels nav-prev-page: "<gray>Previous Page" nav-next-page: "<gray>Next Page" nav-page-hint: "<dark_gray>Page {page}" # Detail screen back button back-to-category: "<gray>\u2190 Back" # Category fish-list screen back-to-codex: "<gray>Back to Codex" back-to-hub: "<gray>Back to Hub" # Fish entry (discovered) entry-sell: "<gray>Sell" entry-caught: "<gray>Caught" entry-click-details: "<dark_gray>Click for details" # Fish detail screen detail-sell-price: "<gray>Sell Price" detail-xp-reward: "<gray>XP Reward" detail-weight: "<gray>Weight" detail-biomes: "<gray>Biomes" detail-time: "<gray>Time" detail-weather: "<gray>Weather" detail-y-range: "<gray>Y Range" detail-times-caught: "<gray>Times Caught" market: title: "<gold>Dock Market" tournaments: title: "<gold>Tournaments" skill: title: "Reel Skill" level-up: "<gold>Reel Skill Level Up! <white>Level {level}" leaderboard: title: "<gold>Leaderboard" deliveries: title: "<gold>Deliveries" tackle-box: title: "<aqua>Tackle Box" admin: title: "<red>ReelHeads — Admin" boosters: title: "<gold>Booster Manager" buttons: back: "Back" next-page: "Next Page" prev-page: "Previous Page" close: "Close" sell: "Sell" sell-all: "Sell All"
