A fully functional Game Boy emulator running inside Hytale at true 1:1 scale, rendering 23,040 blocks per frame, in real time.
The hardest challenge wasn't writing the emulator itself, but making it fast enough to actually be playable. Every frame is computed and rendered live, with full game logic running under the hood.
Already tested and running:
This is an early implementation, but games are fully playable and responsive in real time. More optimizations and features are on the way.
The hardest challenge wasn't writing the emulator itself, but making it fast enough to actually be playable. Every frame is computed and rendered live, with full game logic running under the hood.
Already tested and running:
Tetris
Batman: Return of the Joker
Batman: The Animated Series
This is an early implementation, but games are fully playable and responsive in real time. More optimizations and features are on the way.
