SamsHead - v2.0.0
Bust Avatars, Colored Frames & Rendering Fixes
Changelog:
- NEW: Added Minecraft-style bust avatars with head, body and arms
- NEW: Added bust placeholders for current and specific players
- NEW: Added multiple bust size presets: small, medium, normal, large and giant
- NEW: Added support for rendering bust avatars from player skin layers
- NEW: Added colored avatar outer frames using hex colors
- NEW: Added framed avatar placeholders such as
%samshead_avatar_medium_border_ff0000%- NEW: Added support for framed head avatars with face/head layer selection
- NEW: Added persistent SQLite storage for bust avatar data
- NEW: Added bust avatar caching to reduce repeated skin processing
- NEW: Added bust safety options in the configuration
- FIX: Fixed bust avatars rendering sideways or with incorrect orientation
- FIX: Fixed black background artifacts appearing behind bust avatars
- FIX: Fixed thin visual seams and unwanted lines in bust avatar rendering
- FIX: Fixed bust avatars disappearing when transparent pixels were skipped incorrectly
- FIX: Fixed incorrect pixel indexing for bust render data
- FIX: Fixed avatar frame rendering so borders appear as an outer frame instead of a grid
- FIX: Fixed framed avatars rendering with incorrect orientation
- FIX: Fixed Nexo detection message showing Vanilla in console even when Nexo output was used
- FIX: Fixed SQLite migration handling for the new bust cache column
- FIX: Fixed SkinsRestorer skin refresh handling after players changed their skin
- IMPROVED: Improved resource pack font layout for cleaner avatar and bust rendering
- IMPROVED: Improved avatar and bust cache handling
- IMPROVED: Improved SkinsRestorer integration using proper skin change events
- IMPROVED: Cleaner handling for Vanilla, ItemsAdder and Nexo resource pack generation
Thank you for using SamsHead ❤
