SG Reborn Premium v3.1

A modern Survival Games plugin with arenas, kits, loot, deathmatch, leaderboards, and full customiza
Implemented better pregame/late join flow that should support all current sg reborn systems without causing the game to bug out

Implemented better map world logic that checks if map world folder exists before registering the map from maps.yml
Pushed a hotfix for player sit system that would sometimes malfunction on modern versions
Fixed issues with bossbar on 1.8.8 causing some players to see wither effects

Fixed issue with stats not processing placeholders properly

Fixed issue with hover behavior on 1.8.8

Fixed issue with ImmutableMap usage on 1.8.8

Some other fixes
Fixed an issue with 1.8.8 support and use of NamespacedKey which doesn't exist in that version
Bug fix with leaderboards and stats command when trying to open seasonal stats.
Bug fix with PlayerSwapHandItemsEvent not existing on 1.8.8.
Various bug fixes with the new lobby system.
Bug fixes Redis connector.
Various other bug fixes.
Just a small hotfix that fixes minimessage type messages in different configs.
SGReborn 2.5.0 — Major Update: Lobby/Game Split, New GUIs, Redis/Mongo Sync, Achievements & Optimizations

Hey folks! Dropping a huge update here with a clean split between Lobby and Game servers, slick new GUIs, better cross-server sync, and a ton of player-friendly tweaks. Your feedback drove a lot of this—thanks for that!


Code:
# Quick Overview
- Optional Lobby Addon with a shiny Game Selector GUI
- Server roles: LOBBY (read-only profiles) or GAME (full profile updates)
- Stats & Leaderboards now in shared GUI modules (works in both lobby and game)
- Cross-server sync: Redis (Jedis 6.1.0) or Mongo—your pick
- New /sg commands: stats, leaderboards, games
- Tons of new achievements (can toggle on/off)
- Big performance pass + profiling hooks
- Loads of bug fixes & code cleanup


Server Roles: Lobby vs. Game
Split server roles to keep lobbies fast and games in charge of data:

Code:
# LOBBY Servers
- Profiles are read-only (view stats, leaderboards, achievements safely)
- No profile writes while chilling in the lobby
- Shows the Game Selector GUI + /sg command

# GAME Servers
- Profiles update live (stats, MMR, kits, achievements, etc.)
- All gameplay systems work as usual

Why? Cleaner separation means fewer race conditions and safer DB writes.

New Game Selector GUI (Super Configurable)
Fancy new GUI for picking games, with all the bells and whistles:

Code:
- Sort by: player count, game state, map, duration, or name
- Filters: hide offline or full/in-progress servers
- Smooth pagination + non-blocking refresh
- Fully tweakable titles, rows, and offsets

Cross-Server Sync: Redis or Mongo
Pick your backend for seamless server communication:

Code:
# Redis (Recommended)
- Upgraded to Jedis 6.1.0 (pipelines + pub/sub via JedisPool)
- Configurable key prefix, channel, TTL, and publish interval
- Rock-solid reconnect handling

# Mongo
- New MongoServerCommunicator matches the Redis interface
- Optional fallback if Redis isn’t available

New /sg Command
Simple, player-friendly command for lobby use:

Code:
/sg stats [player]  # Opens Stats GUI (supports offline lookups like /stats)
/sg leaderboards    # Opens Leaderboards GUI
/sg games           # Opens Game Selector GUI

Note: Permissions match your existing setup. Don’t want these commands? Skip registering them and use your own menus/NPCs to open the GUIs.

New Achievements (Toggleable)
Bunch of new achievements—enable whichever you like in the config:

Code:
- PackLeaderAchievement
- HiddenStashAchievement
- BlazeOfGloryAchievement
- UnderdogsTriumphAchievement
- RelicHunterAchievement
- RodMasterAchievement
- FlintAndSteelFiendAchievement
- ComboKingAchievement
- UnstoppableForceAchievement
- SupplyDroppaAchievement
- ConsecutiveKillaAchievement
- FlawlessVictoryAchievement
- CornucopiaConquerorAchievement
- DemocracyAchievement
- NoProblemAchievement
- ImpossibruAchievement
- ImmortalAchievement
- InvincibleAchievement
- PartyAnimalAchievement
- TitaniumAchievement
- JackOfAllTradesAchievement (needs kits enabled)
- NewBusinessmanTradesAchievement (needs kits enabled)
- SailAwayAchievement
- NotSkyWarsAchievement
- RabbitsFootAchievement
- ItAllBeginsHereAchievement
- MyPreciousAchievement
- RevengeAchievement
- OohMagicAchievement
- PeetaMellarkAchievement
- CookingExpertAchievement
- NoRegretsAchievement
- LeapOfFaithAchievement
- AnglersBountyAchievement
- FlowerChildAchievement

Fixes & Optimizations
Squashed bugs and boosted performance:


Code:
- Fixed NPEs in DisguiseProvider init + graceful fallback if lib is missing
- Cleaner shutdown: handles cross-server tasks, world saves, glow handlers
- Better async scheduling, less main-thread UI work
- Leaderboard caching & sorting optimized (less churn, better memory use)
- Safer offline player lookups in /sg stats <name>
- General code cleanup + profiling hooks for easier debugging


Thanks for sticking with SGReborn!
-Just a quick hotfix caused some errors when parsing regular color codes because of the new minimessage support system
  • Issue with season system causing ClassCastException error and blocking the plugin from loading properly.
  • Issue with lunar client apollo api not loading properly for people who don't have it installed.
  • Issue with world copying system using NIO that sometimes caused worlds to become corrupted.
  • Issue with deathmatch spawns sometimes throwing out of bounds exception error.
  • Issue with profiling and database system, made it using sync functions where required.
  • Some other things that my customers reported.

Made some improvements to the general code
Improvements to the sitting behavior (packet entities are now invisible)
Updated all libraries to latest version
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EULA
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Use on any projects you own with attribution
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Support duration
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6,130 Views
30 Purchases
38 Downloads
May 6, 2024 Published
Jun 26, 2026 Updated
5.00 star(s)
Average rating (1)
3.7 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Minigame
Game mode
  1. Minigame
Game mode
  1. Minigame
Game mode (legacy)
  1. Minigame
Supported software
  1. Spigot
  1. Paper
  1. Bungee
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
Includes DRM
Yes
Source access (legacy)
Closed source & obfuscated
Creator
Owner
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A ready-to-use Survival Games server setup with arenas, lobby, loot, kits, leaderboards, and full co
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Share and earn
Refer this resource and earn a 10% commission.
6,130 Views
30 Purchases
38 Downloads
May 6, 2024 Published
Jun 26, 2026 Updated
5.00 star(s)
Average rating (1)
3.7 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Minigame
Game mode
  1. Minigame
Game mode
  1. Minigame
Game mode (legacy)
  1. Minigame
Supported software
  1. Spigot
  1. Paper
  1. Bungee
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
  1. 1.18
  1. 1.17
  1. 1.16
  1. 1.15
  1. 1.14
  1. 1.13
  1. 1.12
  1. 1.11
  1. 1.10
  1. 1.9
  1. 1.8
Supported languages
  1. English
Includes DRM
Yes
Source access (legacy)
Closed source & obfuscated
Creator
Owner
Recommended for you
Custom knockback, hitboxes, bow boosting, cooldowns, and old-school PvP mechanics for modern Minecra
5.00 star(s) 1 ratings
28 purchases
The ultimate modular unique troll plugin. Only one you will ever need.
Not yet rated
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A powerful chat games engine with trivia, reactions, rewards, leaderboards, hints, Discord webhooks,
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Darkness, as it was intended by Mojang.
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A ready-to-use Survival Games server setup with arenas, lobby, loot, kits, leaderboards, and full co
Not yet rated
36 purchases
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