The Ultimate, Highly-Optimized RPG Custom Enchantment System
- Packet-Rendered Lore (No NBT Bloat): Say goodbye to messy lore and zero-width space bugs! Enchantments are displayed virtually via client-side packets. Use the {enchants} placeholder to inject your custom enchantments exactly where you want them in the lore.
- Deep RPG Upgrade Mechanics: True MMORPG risk/reward system. Enchantment books feature distinct Success and Destroy rates.
- Slot Limits: Balance your server by limiting how many custom enchantments an item can hold based on its material.
- MMOItems Integration: Fully compatible with MMOItems. Configure specific enchantment whitelists and slot limits per MMOItem ID!
- Vanilla Anvil Support: Combine books to level them up or apply them to gear using Vanilla XP.
- Modern Paper GUI: Utilizes the ultra-smooth Paper Dialog API for interfaces (like the specific enchantment extractor).
- Addon System: Drop custom standalone .jar enchantments directly into the Enchantments folder to expand your server's arsenal.
SinceEnchantments introduces a rich variety of items to create a vibrant player economy:
- Enchantment Books: The core item with dynamic levels and RNG rates.
- Success Charms: Apply to a book to boost its success rate and protect gear from destruction.
- Slot Gems: Expand the maximum enchantment capacity of an item.
- Extractors: Remove enchants from gear and convert them back into books. Available in Random and Specific (GUI) modes.
- Purge Scrolls: Wipe an item clean of all custom enchantments (with an option to refund the books).
- Lock Scrolls: Lock an item to prevent any future enchantments or modifications.
