SinceEnchantments v1.2.4

The Ultimate, Highly-Optimized RPG Custom Enchantment System for PaperMC
🚀 SinceEnchantments - Changelog v1.2.4 (Official Release)
Full compilation of critical updates, including a clean refactor of the random book system with natural space-separated filtering, Brigadier command staging, and smart rate calculations.



🎲 Complete Random Book Command Overhaul (v1.2.4 Upgrades)

🛸 Natural Space-Separated Filters & Brigadier Staging
  • Natural Argument Refactor: Completely removed the old strict, colon-restricted formatting (-filter:value) for random book generation. The /se giverandombook command now natively uses clean, space-separated arguments for a smoother user experience.
  • Brigadier Command Staging: Replaced the legacy greedy options argument array in SinceCommand with staged Brigadier filter/value completion. Tab completion now updates dynamically and contextually step-by-step as filters are written.
  • Order Independent Logic: Allows multiple filters to be applied in absolutely any sequence, and the -s (silent) modifier can now be appended anywhere inside the string.
  • Localization Updates: All internal reference guides, syntax outputs, and error handling loops have been thoroughly updated inside messages.yml.

🧠 Smart Auto-Calculation of Success & Failure Rates
  • Dynamic Rate Interpolation: Upgraded the book generation engine to automatically calculate and balance rates when partially defined:
    • Success Only Provided: The failure rate is automatically calculated as 100 - success.
    • Failure Only Provided: The success rate is automatically calculated as 100 - failure.
    • Neither Provided: Generates a completely randomized success rate between 0 and 100, then safely fixes the failure boundary at 100 - success.
    • Both Provided: Explicitly honors your custom defined constraints and ranges as configured.

💡 New Syntax & Example Usages
Code:
/se giverandombook Steve
/se giverandombook Steve -level 1 -target WEAPON -type ae
/se giverandombook Steve -rarity LEGENDARY -type ee -success 40to90 -failure 10to30 -amount 1to2 -s
/se givebook Steve "minecraft:sharpness" 5 60 40 -s
🚀 SinceEnchantments - Changelog v1.2.3 (Official Release)
Full compilation of critical bug fixes, cross-plugin integrations, native multi-threading support, and a complete overhaul of the random book system.[/ALIGN]



⚡ Critical Bug Fixes & Core Enhancements

🧩 1.21 Data Components & Cache Alignment
  • Texture Overwrite Bug Fix: Resolved a critical cache collision bug in ItemPacketListener caused by Minecraft 1.21 Data Components (item_model and custom_model_data) failing to be uniquely identified by raw NBT hashing. The packet listener now perfectly identifies and renders independent custom item textures.
  • Packet Lore Cache Tuning: Added configurable packet lore cache settings directly in settings.yml and enforced cache clearing during plugin shutdown to prevent stale memory references and memory leaks.
  • Enchantment Slots Lore Fix: Fixed an issue where the enchantment slots lore text would still erroneously display even if the remaining enchantment slot count was less than or equal to 0.

⚙️ Hardcode Extraction & Configuration Flexibility
  • Configurable Command Aliases: Moved List.of("se", "sinceenchant") out of core hardcoding. You can now cleanly define your own command aliases in settings.yml.
  • Dynamic Enchantable Material System: Moved isEnchantableGear material criteria entirely into settings.yml under settings.enchantable-gear-suffixes and settings.enchantable-gear-exact, unlocking complete sandbox customization for custom server gear.
  • Code Hardening: Shifted all inline Fully Qualified Class Names (FQCN) to standard top-file imports and documented previously obscured logic with clean, explanatory English Javadoc blocks.



🍃 Native Folia & Performance Support
  • Thread-Safe Scheduler Routing: Added full Folia support by safely routing player-bound delayed tasks through region-aware schedulers rather than the global server thread.
  • Metadata Alignment: Added folia-supported: true flags to the Paper plugin boot metadata.
  • Task Guard Hardening: Eliminated stuck-state and infinite-loop edge-case risks within the Excavator and Thunder enchantment safety guards.
  • Constant Consolidation: Relocated distributed PersistentDataContainer namespace keys into a centralized, static constants layout for fast indexing.



🤝 Ecosystem Extensions & Cross-Plugin Hooks

🔌 Third-Party Custom Enchantments Compatibility
  • AdvancedEnchantments & CrazyEnchantments Fixes: Resolved an issue where external custom enchantments from other active plugins failed to load, register, or apply correctly onto items.
  • Unified Registry Ingestion: Remapped the backend loader to ensure third-party enchantments register correctly into the local engine, making them accessible to standard commands and packet listeners.

🌌 Native ExcellentEnchants API Integration
  • API Hooking: Implemented a non-reflective, native API hook for ExcellentEnchants. Added explicit compile-time Gradle dependencies for su.nightexpress.excellentenchants:Core:5.4.3 and su.nightexpress.nightcore:main:2.16.2.
  • Metadata Auto-Registration: Reads registered entries via EnchantRegistry.getRegistered() to auto-inject excellentenchants:<id> metadata for runtime book creation, lore mapping, tab completion, and random filtering.
  • Best-Effort Profile Parsing: Dynamically reads configuration files directly from plugins/ExcellentEnchants/enchants, falling back safely to the native Bukkit enchantment registry for fallback max levels and item applicability limits.
  • Dynamic Description Overrides: Introduced a customizable description array for dynamic ExcellentEnchants listings inside settings.yml.



📚 Complete Random Book System Overhaul

🎲 Advanced Filtered Generation Command
  • New Command Structure: Introduced a dedicated random enchantment book generator command packed with combinable logic filters: /se giverandombook <player> [options]
  • Engine Arguments & Filters:
    • -level:<number> - Forces the book to a specific level, ignoring enchantments whose maximum design level falls below this value.
    • -rarity:<rarity> - Limits selections strictly to enchantments matching specific rarity metadata tags.
    • -target:<target> - Filters items matching target types (e.g., WEAPON).
    • -type:<type> - Filters based on origin hooks. Supported source type aliases include: vanilla, since, ae, ce, ee.
    • -success:<number|range> - Assigns static or randomized success percentages (e.g., -success:40to90).
    • -failure:<number|range> - Assigns static or randomized failure/destroy percentages (e.g., -failure:10to30).
    • -amount:<number|range> - Dictates the given book bundle size (e.g., -amount:1to2).

🔄 Refactored Workflow Changes
  • /se givebook Realignment: Kept strictly focused on target-specific, uniform distribution and is fully backward-compatible. It no longer accepts the random argument; use /se giverandombook instead.
  • Unified Accessor Pools Trim: Random book selections now use shared metadata accessors, meaning vanilla Bukkit, SinceEnchantments, AdvancedEnchantments, CrazyEnchantments, and ExcellentEnchants all participate natively inside filtered pools.
  • Proactive Constraint Checking: Book generation now cross-references and validates requested enchantment levels against native max-level capacities before generating items, avoiding corrupted index items.
  • Enhanced Tab Completion: Added predictive tab completion for random filters, sub-values, range parameters, and silent mode flags.
  • Silent Mode execution: Added an -s silent modifier flag across both commands to completely suppress executor console feedback, streamlining automated crate and vote rewards.

💡 Example Usages
Code:
/se giverandombook Steve
/se giverandombook Steve -level:1 -target:WEAPON -type:ae
/se giverandombook Steve -rarity:LEGENDARY -type:ee -success:40to90 -failure:10to30 -amount:1to2 -s
/se givebook Steve "minecraft:sharpness" 5 60 40 -s



📖 Wiki & Open-Source Docs Migration
Release Notes - Version 1.2.2

⚡ Performance & Optimization
  • Massive Lag Reduction: Fixed severe server lag and TPS drops caused by spam-clicking or rapidly pressing the swap-hand ('F') key inside chests and menus.
  • Zero-Lag Visuals: Introduced a highly optimized, smart caching system for visual enchantments. The plugin is now virtually lag-proof, even on heavy servers with constant inventory updates.
  • Extractor GUI Anti-Spam: Added strict anti-spam protection to the Extractor menu to prevent server bottlenecking and potential item duplication exploits.

🐛 Bug Fixes
  • Placeholder Display Fix: Fixed a critical issue where the {enchants} placeholder would occasionally disappear or fail to display the custom enchantments on items.
  • Creative Mode Fix: Fixed a bug where taking custom items out of the Creative menu would incorrectly strip their hidden item flags and expose vanilla enchantments.
  • Placeholder Consistency: Fixed a visual glitch where removed enchantments would incorrectly leave behind #enchants# instead of your custom configured placeholder.

⚙️ Configuration Updates
  • 100% Hardcode Removal: Every single piece of text, including console warnings and startup logs, has been moved to messages.yml and is now fully customizable/translatable.
  • Smart File Auto-Updates: Added new configuration toggles allowing you to selectively auto-update specific files (like settings.yml and messages.yml) without overwriting your other configs.
SinceEnchantments - 1.2.1
  • Readded mmoitems item limit config to split it
  • Config mythicmobs to make it work with items
  • Add "enchant-targets" settings to settings file to make it changeable for enchant apply check
  • Implement EnchantManager to handle custom enchantment configurations and item limitations
🛡️ SinceEnchantments v1.1 - The Foundation Update
This update introduces a massive refactor of core systems, improved compatibility, and critical exploit fixes.



🚀 KEY HIGHLIGHTS
  • New Items: Added Randomizer Stone, Protection Gem, and Stat Tracker. []Modular Config: Config split into enchants.yml, gui.yml, settings.yml, and limits.yml.
  • Vanilla+ Support: Freshly crafted gear now displays slots/whitelists immediately.

🛠 FULL CHANGE LOG

✨ New Features & Refactors
  • Moved from a single file to a modular system for better management. []Full support for Vanilla wildcards (e.g., _PICKAXE) and MMOItems (Type:ID). []Dynamic Protection: Toggle whether Protection Gems are permanent or consumed on death.

🛡️ Exploit & Security Fixes
  • Anvil Hardening: Books must now be applied via drag-and-drop to prevent bypassing RNG rates. []Fixed bypasses for Max Slots and incompatible enchantments during Anvil merging. []Combat Balance: Lifesteal no longer works on Armor Stands or dead corpses. []Grief Prevention: Excavator now respects WorldGuard/Towny protection.

🐛 Bug Fixes & UX
  • Fixed {enchants} placeholder lingering on clean items. []Fixed Stat Tracker instant rendering (starts at 0) upon application. []Resolved the "Ghost Item" cursor bug when using the last Extractor. []Fixed a critical NoClassDefFoundError in the AddonLoader.

⚠️ IMPORTANT: Please backup and delete your old config.yml before updating!
EULA: Free EULA
187 Views
2 Downloads
Apr 12, 2026 Published
Jun 12, 2026 Updated
Not yet rated
150.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Technology
  1. Adventure
Game mode
  1. Survival
  1. Skyblock
  1. Roleplay
Supported software
  1. Paper
  1. Purpur
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
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2 Downloads
Apr 12, 2026 Published
Jun 12, 2026 Updated
Not yet rated
150.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Technology
  1. Adventure
Game mode
  1. Survival
  1. Skyblock
  1. Roleplay
Supported software
  1. Paper
  1. Purpur
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
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