Version: 1.21.4 - 1.26.3
OP COMMANDS | PLAYER COMMANDS |
|---|---|
| /strengthsmp setweapon <player> <weapon> | /strength |
| /strengthsmp setstrength <player> <number> | /strengthsmp controls |
| /strengthsmp reroll <player> | /strengthsmp recipes |
| /strengthsmp reload | /strengthsmp info |
| /cooldown | /ability |
| /withdraw <amount> |
Don't need any external mod for /ability activation; you can use /strenthsmp controls for
Shift + F Activation
YAML:
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#If You Have Any Questions Or Bug To Report, Please Contact Me On Discord: https://discord.gg/RdT2e9k5cE
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settings:
max_strength: 5 # max strength a player can have
def_strength: 0 # default strength a player starts with
min_strength: -3 # minimum strength a player can have
minimum_strength_to_activate_ability: 5 # minimum strength a player needs to activate their weapon ultimate ability
minimum_strength_to_have_passive: 0 # minimum strength a player needs to have their weapon passive ability
show_duration_in_actionbar: true # show the duration of the weapon ability in the action bar
stun_axe_duration: 1 # duration of the axe stun effect in seconds
sword_ultimate_multiplier: 1.5 # multiplier for sword ultimate ability damage
shield_bubble_y_offset: 1.0 # shield bubble visual setting
mace_cooldown: 30 # cooldown for mace ability in seconds
no_strength: true # if true, players with no strength will not be able to use their weapon abilities
deal_less_damage: false # if true, players with no strength will deal less damage with their weapons
bow_beam_damage: 4 # damage dealt by bow beams
bow_beam_range: 30 # range of bow beams in blocks
bow_beam_width: 1 # width of bow beams in blocks
trident_wave_speed: 1 # speed of trident wave in blocks per tick (don't make it too high or it will be hard to hit players)
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cooldowns:
# (in seconds)
sword_cooldown: 60
axe_cooldown: 60
trident_cooldown: 60
shield_cooldown: 60
bow_cooldown: 60
crossbow_cooldown: 60
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durations:
# (in seconds)
sword_duration: 15
axe_duration: 5
trident_duration: 5
shield_duration: 15
crossbow_duration: 15
bow_beams: 3
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ultimates:
# Ultimate Requirements
sword_ultimate: 5
axe_ultimate: 7
trident_ultimate: 3
crossbow_ultimate: 5
bow_ultimate: 10
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passives:
# Passive Requirements
sword_passive: 3
axe_passive: 5
trident_passive: 2
crossbow_passive: 3
bow_passive: 5
