Bug fix for an issue where players could encounter errors when attempting to teleport between worlds during payment processing.
Added compatibility with EcoEnchants.
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Added models from BDEngine (No TexturePack required!)
Added models from BDEngine
Added model selection gui and command (with in game preview, PacketEvents required)
Added possibility to pay the teleport with materials and experience/tombs model [group] [modelName]
Open the model gui selector or directly select the model for a group of worlds
- Added compatibility with AdvancedReply ( of Jumper251 ) plugin:
- now you can replay your deaths
- possibility to manage the register only of deaths in database
- Added the possibility to prevent the physical generation of the grave and the withdrawal of it via GUI.
- Added possibility to request a price (Money, Experience, Items) for collection
YAML:# Configurations when the tomb has broken BreakGesture: # Execution commands at break of a tomb Commands: - "give %player% dirt 1" # If you want to drop the tomb when break DropTombAtBreak: false # If you want a payment for break the tomb Payment: Enabled: false # The type of payment (Material, Experience, Money) # Type: "Material:COBBLESTONE" # Type: "Experience" (levels) # Type: "Money" (you need to activate Vault compatibility) Type: "Material:COBBLESTONE" Price: 1.0
- Added possibility to configure the max heigth of world
- Added possibility to execute commands at player respawn
- Added Respawn (death) Fall Protection
YAML:# This section is for prevent fall damage when a player respawn in some conditions # This usually happens if: # - The bed is placed incorrectly. # - The player sets a home in the air and later removes all nearby blocks. # - The player sets respawn point (/spawnpoint playername) in the air and later removes all nearby blocks. # The follow preventions are executed based on Respawn Anchors and Bed Locations RespawnFallPrevention: # Possible Preventions: # - "PlaceBlock" -> place a block below the player # - "SlowFalling" -> apply a slow falling effect at player # - "SpawnTp" -> force a tp to spawn world # - "Invincible" -> make a player in god for some seconds # - "Execute" -> execute commands world: PreventionsOrder: - "PlaceBlock" PossiblePreventions: SlowFalling: Seconds: 10 PlaceBlock: Material: "DIRT" Invincible: Seconds: 10 Execute: Commands: - "lp user %player% permission settemp essentials.god true 10s" - "god %player%" world_nether: PreventionsOrder: - "PlaceBlock" PossiblePreventions: SlowFalling: Seconds: 10 PlaceBlock: Material: "DIRT" Invincible: Seconds: 10 Execute: Commands: - "lp user %player% permission settemp essentials.god true 10s" - "god %player%" world_the_end: PreventionsOrder: - "PlaceBlock" PossiblePreventions: SlowFalling: Seconds: 10 PlaceBlock: Material: "DIRT" Invincible: Seconds: 10 Execute: Commands: - "lp user %player% permission settemp essentials.god true 10s" - "god %player%"
- Added Right and Left click for GUIs with Status button
- Added recover command
- Added Status "Recoverable"
- Fixed prevention for Lands when a player claim on a tomb
- Fixed compatibility with minecraft 1.21.8
- Updated PlaceholderAPI, added new placeholders:
Placeholder Description %tombs_last_death_duration% Time until the player's last death tomb despawned. %tombs_last_death_duration_<playername>% Same as above, for a specific player. %tombs_last_death_id% ID of the last recorded death for the player. %tombs_last_death_id_<playername>% Same as above, for a specific player. %tombs_last_death_location% World + X/Y/Z coordinates of the player's last death. %tombs_last_death_location_<playername>% Same as above, for a specific player. %tombs_last_death_location_x% X coordinate of the player's last death. %tombs_last_death_location_x_<playername>% Same as above, for a specific player. %tombs_last_death_location_y% Y coordinate of the player's last death. %tombs_last_death_location_y_<playername>% Same as above, for a specific player. %tombs_last_death_location_z% Z coordinate of the player's last death. %tombs_last_death_location_z_<playername>% Same as above, for a specific player. %tombs_last_death_location_world% World name of the player's last death location. %tombs_last_death_location_world_<playername>% Same as above, for a specific player. %tombs_last_death_location_environment% Environment (e.g., NORMAL, NETHER) of the player's last death. %tombs_last_death_location_environment_<playername>% Same as above, for a specific player. %tombs_last_death_date% Date and time of the player's last death. %tombs_last_death_date_<playername>% Same as above, for a specific player. %tombs_last_death_type% Cause/type of the player's last death. %tombs_last_death_type_<playername>% Same as above, for a specific player. %tombs_number_of_deaths_<playername>_<status>% Number of deaths with specific status (Active, etc.) for a given player. %tombs_number_of_deaths_<status>% Number of deaths for the current player with specific status. %tombs_number_of_server_deaths% Total number of deaths recorded on the server.
The support to 1.21.6 will be available in the next days, we are waiting for NBTAPI update.
Added compatibility toFancyHolograms - Display customizable holograms above tombs
Added custom Death Messages ( WIP )
Removed compatibility with HolographicDisplay(use v1.5.6 if you need it; compatible for minecraft version <= 1.21.5)
