2 Ships (large + medium) and 1 small boat
Advanced movement system (Leaning while steering, realistic physics, controlled speed increase)
Advanced interactive and animated sails (affects speed)
Advanced boat spawning system
Live waterflow VFX
Deployable Anchor
All include a health rate, displayed in a UI
Ships include fully functioning Cannons (Yes cannonballs deal damage to the health of both boat and nearby players)
Crashing physics which reducts health by calculating speed of the crash, etc
Supports healparts with adjustable rate of adding to the boats health
Flag design changes supported for the boats by getting a TEXTURE ID input from the player
VFX and SFX covered
Fully organized in explorer
Fully organized code + adjustable rates, configs, etc
And more!
(ITS A COMPLEX SYSTEM, MAY REQUIRE AN EXPERIENCED SCRIPTER TO CONFIGURATE SOME STUFF)
*I will be actively be releasing patch and bug release updates, so feel free to let me know if you encounter an issue
Advanced movement system (Leaning while steering, realistic physics, controlled speed increase)
Advanced interactive and animated sails (affects speed)
Advanced boat spawning system
Live waterflow VFX
Deployable Anchor
All include a health rate, displayed in a UI
Ships include fully functioning Cannons (Yes cannonballs deal damage to the health of both boat and nearby players)
Crashing physics which reducts health by calculating speed of the crash, etc
Supports healparts with adjustable rate of adding to the boats health
Flag design changes supported for the boats by getting a TEXTURE ID input from the player
VFX and SFX covered
Fully organized in explorer
Fully organized code + adjustable rates, configs, etc
And more!
(ITS A COMPLEX SYSTEM, MAY REQUIRE AN EXPERIENCED SCRIPTER TO CONFIGURATE SOME STUFF)
*I will be actively be releasing patch and bug release updates, so feel free to let me know if you encounter an issue
