Hopefully Fixed an Issue with chunk deloading
made the texture pack work in 1.21.11
WayHome Update
This update is a full rewrite of the plugin to clean things up and fix long-standing issues. The goal was better performance, easier configuration, and fewer bugs.
Changes
- Reworked how waystone data is stored to be more efficient and easier to manage
- Fixed issues with entities not linking correctly
- Improved waystone access checks
- Reduced unnecessary looping over all waystones
- Added extra null checks to prevent crashes
- Improved protection against item duplication exploits
Public Waystones
- Added Global Public Mode
- Trust system is disabled
- All players can teleport to any active waystone
- Only the owner can break a waystone
- Added Per-Waystone Public Mode
- Owners can choose to make individual waystones public
Teleport Costs
Teleporting can now have a cost, configurable in the config:
- XP_LEVELS – Uses experience levels
- XP_POINTS – Uses raw XP points
- POWER_CELL – Uses one Power Cell
- NONE – Free teleporting
You can adjust the cost amount or disable Power Cells entirely.
Permissions
- wayhome.place – Required to place waystones
- wayhome.teleport – Required to teleport between waystones
Admin Permissions
- wayhome.admin.create – Create waystones
- wayhome.admin.destroy – Destroy your own waystones
- wayhome.admin.destroy.others – Destroy other players’ waystones
Commands
- /createwaystone – Creates a waystone at your location
- /destroywaystone <name> – Removes a waystone by name
Teleport Safety
- Configurable search radius
- Better spiral search to find safe ground when teleporting
Config Options
- Option to disable Power Cell usage
- Option to disable waystone renaming
