- Fixed: Event modifiers with gameplay listeners (one_hit_kills, damage, drops, XP, hunger, thorns) no longer apply in worlds disabled via world-settings or outside the active event's scope.
- Fixed: Block- and projectile-based event effects no longer trigger in worlds disabled via
.Code:world-settings- Fixed: Affected events include GRAVITY_TREES, TREE_FELLER, VOLATILE_CHICKENS, FISHING_FORTUNE, MODIFY_BLOCK_DROPS, BUFF_SPAWNED_MOBS, EXPLODING_MOBS, SILENT_MOBS, and MOB_SPAWN_MULTIPLIER.
- Fixed: Boss bars in stacked mode no longer stay visible at 0:00 after events end.
- Fixed: BUFF_SPAWNED_MOBS now reads potion-effects from event config (documented key). effects still works as a legacy alias.
- Fixed: %time% and %symbol% in countdown warnings and pre-start announcements now render correctly instead of showing the literal placeholder text in chat.
- Fixed: POTION_EFFECT events no longer strip potion effects from players outside the event world/scope when the event ends.
- Fixed: ACID_RAIN only forces and restores rain in worlds enabled in world-settings and matching event scope.
- Fixed: THE_MIST no longer removes blindness from players outside the event audience when the event ends.
- Fixed: %worldevents_active% and related placeholders no longer show raw MiniMessage tags in scoreboards/TAB.
- Added: %worldevents_active_plain% and %worldevents_active_list_plain% for unformatted event names.
- Fixed: Event announcer titles/action bars, betting messages, seasonal announcements, challenge rewards, and script sendTitle() render MiniMessage display names correctly.
- Fixed: Event announcements, countdown warnings, and pre-start previews render gradient/legacy display names correctly.
- Fixed: Meteor shower crater blocks (obsidian/magma) now respect WorldGuard, GriefPrevention, Towny, and Lands build protection.
- Changed: Default config template now documents hooks.griefprevention.ignore-claims.
- Fixed: Potion effects and The Mist no longer apply in worlds disabled in world-settings (e.g. lobby hubs).
- Fixed: Joining or entering an enabled world mid-event now applies active player effects correctly.
- Fixed: Leaving an enabled world strips WorldEvents potion effects instead of keeping them in other worlds.
- Fixed: Low Gravity respects world-settings and syncs on world change like other player effects.
- Fixed: Announcer titles, sounds, and action bars now respect world-settings and localized event scope instead of every online player.
- Fixed: Playlist, seasonal, voting, betting, and Twitch in-game messages only reach players in enabled worlds.
- Fixed: Challenge boss bars and linked quest auto-assign respect enabled worlds and event scope.
- Fixed: End-of-event reward-all rewards use the same enabled-world and event-audience filtering as core announcements.
