[$15k] Hiring Lead Tech Admin & Developers

nighty_kitty

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About the project: I am an investor launching a large-scale Minecraft network (Practice/BedWars focus, 1.8 based) targeted at the CIS/European market.
Budget: $15000 Secured (Flexible for the right candidate).

We are hiring:

1. Lead Technical Administrator (SysAdmin / Director)
Responsibilities: Server architecture design, Velocity proxy setup, DDoS protection (BotFilter), Linux administration, Database sync.

2. Middle & Senior Java Developer
Responsibilities: Coding core mechanics and minigames (BedWars, Duels) with high performance and perfect hit registration mechanics.

Requirements:
  • Experience with high-load networks.
  • Strong knowledge of Java, NMS, Packet manipulation.
  • Portfolio is a MUST.

Payment:
- We offer competitive rates via Crypto or Transfer.

Contacts: Discord: [nighty_kitty]
Please send your portfolio when contacting.
 
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MichealTheCreator

DevOps Engineer
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Howdy nighty_kitty,
I’ve worked on & ran multiple large scale projects as a lead developer & systems administrator scaling high 5 figures monthly revenue & holding up hundreds of players per node.

I’d love to have a further chat with you about this. I’ve sent a friend request on discord as micheal.cc.
 

XoperrDev

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Hi, interested. Java plugin dev based in Ukraine, 5+ years on Paper/Purpur (1.8.9–1.21.x).
Open-source portfolio: BlissGems V3.9 (20k+ downloads) https://modrinth.com/plugin/bliss-smp-plugin

Applying for the Java Developer role. Strong on plugin architecture and performance; I've touched 1.8 NMS/packet work but not at competitive BedWars-core depth — happy to be upfront about that. Crypto payment works for me.

Discord: itz_justme_
 

SpyloDEV

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Hey, I’m interested in the Java Developer role.

My background is mainly Minecraft development in Java, especially server-side systems, custom plugins, and more technical project work. I’ve also worked on packet-related/server-side logic and I’m comfortable with Spigot/Paper-style development.

Portfolio:
https://github.com/SpyloDEV

A few public projects:
https://github.com/SpyloDEV/CrackpixelPitBots
https://github.com/SpyloDEV/RealmCore
https://github.com/SpyloDEV/RealmEssentialsPro
https://github.com/SpyloDEV/minecraft-servercore-plugin

I’d be interested in hearing more about the current state of the network, the exact developer responsibilities, and what kind of mechanics/systems you need first.
 
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