Hello everyone,
I am a Minecraft plugin developer looking for some honest advice from successful resource creators.
Over the past few months, I have published two premium plugins. Unfortunately, I have only managed to get two sales across both resources. I put a lot of effort into the development, but I am struggling with marketing and visibility.
If you are an established resource creator, what strategies helped you scale your sales? Specifically, I would love advice on:
Any tips, critiques, or personal experiences would be highly appreciated.
Thank you for your time!
I am a Minecraft plugin developer looking for some honest advice from successful resource creators.
Over the past few months, I have published two premium plugins. Unfortunately, I have only managed to get two sales across both resources. I put a lot of effort into the development, but I am struggling with marketing and visibility.
If you are an established resource creator, what strategies helped you scale your sales? Specifically, I would love advice on:
- Thread Design: How important is a professional graphic thread design over text?
- Marketing: Where do you actively promote your BuiltByBit resources?
- Pricing: How do you determine the sweet spot for a new plugin?
- Features: Is it better to make niche plugins or broad-appeal tools?
Any tips, critiques, or personal experiences would be highly appreciated.
Thank you for your time!
