Reverted logic of detecting bungee, now you have to enable it in plugin config file & spigot.yml file
Queued skin requests to bungeecord
Quickfix for accepting shorter side command argument
e.g if you have named heads & tails under Settings.Sides it will accept command /cf 100 h (heads)
/cf 100 t (tails)
Added support for 1.8.8+ (i tested 1.8.8 and 1.12.2) so all versions between should work
Catched exception SkinsRestorer API is not initialized yet! on bungee
Added two PAPI placeholders:
- %coinflip_total_tax_deducted% - Total amount collected by taxes (if enabled)
- %coinflip_total_tax_deducted_formatted% - Formatted total amount collected by taxes (if enabled)
Added missing Lore with some placeholders into AnimationGUI.GameItem / AnimationGUI.GameItemGeyser
Code:AnimationGUI: GameItem: Lore: # or Lore: [] for empty lore - "&b&l%PLAYER%" - "&7Money bet: &b%MONEY%" - "&7Side: &b%SIDE%" # side of bet owner - "&7Choosen side: &b%CHOOSEN_SIDE%" # side choosen by player - this will always be the opposite of bet owner side - "&7Currency: &b%CURRENCY%" - "&7Wins: &b%WINS%" - "&7Losses: &b%LOSSES%" - "&7Profit: &b%PROFIT%" - "&7Win percentage: &b%WIN_PERCENTAGE%" GameItemGeyser: Lore: # or Lore: [] for empty lore - "&b&l%PLAYER%" - "&7Money bet: &b%MONEY%" - "&7Side: &b%SIDE%" # side of bet owner - "&7Choosen side: &b%CHOOSEN_SIDE%" # side choosen by player - this will always be the opposite of bet owner side - "&7Currency: &b%CURRENCY%" - "&7Wins: &b%WINS%" - "&7Losses: &b%LOSSES%" - "&7Profit: &b%PROFIT%" - "&7Win percentage: &b%WIN_PERCENTAGE%"
Fixed money deposit issue on bungeecord.
Added placeholders (if player data is loaded)
%PLAYER%
%WINS%
%LOSSES%
%PROFIT%
%WIN_PERCENTAGE%
to lore
GUI.GameGeyser
GUI.Game
GUI.GameOwnGeyser
GUI.GameOwn
FIXED CRITICAL BUG WHICH CAN CAUSE SERVER CRASH
YOU SHOULD UPDATE TO THIS VERSION ASAP
On bungeecord there are no way to communicate between plugins in one call.
So i have to make request from server1 to server2
Then send response back from server2 to server1
All this happens only if player is online on the other server and you have OpenGuiOnClose option enabled, otherwise we doesn't have to worry about this
Because of this, you players now have to click twice on game item.
I'll try to find a better solution
Added new option Settings.RefundOnCrash, this will cancel running game/countdown when player disconnects and will refund both players ( IK this is useless, but its a suggested feature and i take my work seriously.. just kidding)
FIXED issue with CountDownGUI
Fixed game order in main GUI on bungeecord
Added / Changed config messages
Added / Changed logger messages
Added two config sections GUI.OwnerCantPlay & GUI.RequestSent ( Please review it after loading the plugin)
Also i stopped to adding version to plugin name so you can just drag&drop it and replace instead of have worry about removing old jar file
Hotfix: shaded libraries
If you set Settings.AdminRightClickRemove to false, then Settings.AdminRemoveButton will act like a player button, so players can accept game with RIGHT/LEFT click (what you define here)
