Added missing ItemFlags checks in CUSTOMITEMPROVIDER.
Added new subcommand /cf texture to obtain texture from item in main hand. (requires cf.texture permission)
BE CAREFULL !! If you bet a eg. Slimefun item and then remove your game, you will get back only player head with texture, without any NBT tags, just a blank ItemStack with (if defined) name, lore, custommodeldata, flags from config file like following
Now you can use texture or URL with texture as Base64 option in config files.
YAML:Material: PLAYER_HEAD # Material of item DisplayName: '' # Display name of item Lore: [] CustomModelData: 0 # CustomModelData of item # This should be skinID or link like https://textures.minecraft.net/texture/382fc3f71b41769376a9e92fe3adbaac3772b999b219c9d6b4680ba9983e527 Base64: 382fc3f71b41769376a9e92fe3adbaac3772b999b219c9d6b4680ba9983e527 # used only with PLAYER_HEAD material ItemFlags: - HIDE_ENCHANTS
- Fixed IncompatibleClassChangeError when using new GUI library
- Fixed switching providers & currencies in the Creation GUI
- Fixed countdown GUI when using new GUI lib
- Updated XSeries library
- Added support for the new CoralPrisons economy provider
Fixed NPE when closing inventories and other player is offline
Fixed IncompatibleClassChangeError in versions below 1.21 (again)
