=> Added #isStaffChat(Player) to the API
=> Added #isAdminChat(Player) to the API
=> Fixed not being able to remove per player permission if you are not on the same server on which the permission is set.
=> Added permission duration for per player permission, you can now use duration in /setperm command.
![]()
=> Added /permissions <player>, this command is used to see all player's permissions in menu, check expire and server where the permission is set.
=> Added /buildmode, this will toggle an option of breaking blocks in staff mode even if you have permission to bypass it.
=> Reasons for unban, unmute and unblacklist are no longer needed
=> All default reasons for punishments have been added to settings.yml
Please add this to your settings.yml
Code:punishments-default-reasons: ban: "Banned" mute: "Muted" blacklist: "Blacklisted" kick: "Kicked" warn: "Warned" un-ban: "UnBanned" un-mute: "UnMuted" un-blacklist: "UnBlacklisted"
=> Punishment commands (ban, blacklist, warn, mute, kick) no longer requires reasons to be executed. Default reasons: (Ban: "Banned", Mute: "Muted", Warn: "Warned", Mute: "Muted", Kick: "Kicked")
=> Fixed tags "aqua.tags.all" permission check on click and for /tag <name>
=> Added "Staff Logs", those are options that are used by staff member to get different types of alerts such us whenever someone enters staff mode, vanishes/un-vanishes and more. To toggle staff logs use /stafflogs (aqua.command.stafflogs)
![]()
=> Added /switch command, allows you to switch to any loaded server
=> Added /jumpto command, allows you to connect to other player's server
=> Fixed player staying frozen after being banned/blacklisted, now freeze will remove if punishment is executed on frozen player of if player is offline and frozen.
