[+] Added Storyboard feature, create solo or group objectives players must complete
[+] See the wiki for all info on Storyboards
[+] Added command to join mission, use /dungeons join <dungeon> <mission>
[+] Added command to view dungeon queue, use /dungeons queue <dungeon> <mission>
[+] Added more language customizations for mission and queue menus in the messages.yml
[+] Added command to reset leaderboards, /dungeons resetleaderboards
[+] Added placeholder for cooldown, %dungeons_cooldown:<dungeon>_<mission>%
[+] Fixed issue regarding 1.12.2 versions
[+] Mission lore delete is now fixed
[+] Armor on mobs spawning in dungeon from hives and hordes now fixed
[+] Chance percentage configuration in-game added new +10 option
[+] Boss/Mob health added new +10 option
[+] Reset level command now works from console to help achieve prestiging on mission complete
[+] Storyboard backend now implemented, will be released next week
[+] Major fix for boss detection on mission end state, will detect even with already-translated colored text
[+] Added confirm delete for all structures and missions
[+] Items will be deleted on mission delete that are on the floor
[+] messages.yml updated with further language support for mission cooldown/queue messages
[+] Dungeons server-wide level reset command added, use /dungeons resetlevels to reset all levels for players
[+] Added cooldown option for missions, head to your /missions edit [dungeon] [mission] menu and find the torch icon
[+] Can configure cooldown reductions based on permissions a player may have, allowing you to reduce cooldowns for ranks on your server
[+] Cooldown reductions can vary per mission!
[+] Added new optional boss loot system, simply set how many drops you'd like players to pick from a menu that pops up when the boss is killed (all players in mission will get loot on boss death). Head to the wiki and read more under updates
[+] Found in boss edit menu, lower left book icon, leave at 0 for natural drops
[+] Added new dungeons end command:
> /dungeons end [dungeon] [mission]
[+] This will allow you to create custom endstates from firing a command
[+] Added setting in dungeons.yml for particle disable for hordes
[+] Changed /quests to /dungeons quests and /dungeons questsedit
[+] Changed /salvager to /dungeons salvage and /dungeons salvageedit
[+] You can now use Boss bosses in your dungeons! Head to the wiki and look under MythicMobs/BossTM for details on how to set up
[+] Fixed major Boss deletion flaw
[+] Changed status of mission to not require player online for placeholder
[+] Fixed menu deletion issues from pages above the first
[+] New command region structure, execute unlimited commands when a player enters a region
[+] Will allow you to call commands from other plugins, teleport, give items, and more
[+] Menus now pop up after text input
[+] Fixed NPC right-click interaction bug
[+] Fixed delete dungeon
[+] Fixed structure deletion, smart deletion inside each mission
[+] More available on the wiki
