- Added option "Audit Waystone Amount" on config.yml to prevent waystone limit override exploit
- Fixed invisible waystones
An issue related to waystone inside chunks that are loaded at startup not being able to send display packets to player resulting waystone being invisible until "/fw reloadWaystone"- Fixed "Audit Waystone Amount" option
When waystone activation limit is set, player can exploit/bypass the limit by breaking an activated waystone, activate another one, and place back the broken activated waystone so that it cannot be detected by the amount limiter. This has been fixed, when placing another one, it will audit the activated waystones and it will try to deactivate the most recent one (in creation date).- Initial of 1.21.8 support
This one is untested yet, but item nbt and anvil gui dependency has been updated to the latest snapshot.- Fixed conflict with keep inventory gamerule
- Upgraded Anvil GUI to work with 1.21.7
- Updated XSeries dependency (to support 1.21.7)
- Bluemap has its own condition configuration inside waystone type now (used to be "Dynmap Render Condition", now its "Bluemap Render Condition", separated from dynmap condition).
- Added Bluemap Icon configuration inside config.yml
- Added Bluemap Marker min distance and max distance inside config.yml
- Fixed bluemap error when configuration is not defined
- Fixed error when using custom icon in 1.21.5 or higher
- Added support for 1.21.6 (only paper for now, not tested yet in spigot)
- Added "HAS_LAND_ACCESS" condition
- Added "HAS_LAND_BREAK_ACCESS" condition
- Added "HAS_LAND_USE_ACCESS" condition
- Updated language file
- Added "/fw purgeInvalidWaystones" to purge waystones from invalid worlds
- Added more computational mode
- NOT_EQUALS
- NOT_GREATER_THAN
- NOT_GREATER_THAN_OR_EQUALS
- NOT_LESS_THAN
- NOT_LESS_THAN_OR_EQUALS
- Fixed waypoint unable to load when the world is migrated
