FioChat Update - Changelog
(3.4)
- Fixed Bedrock sprite tag rendering
- Fixed raw sprite tags such as
[s:...], item sprites, block sprites, and player head sprites being shown directly to Bedrock users.- Added no-permission item support for Chat Color menu
- Added
ifnoPermissionssupport to the Chat Color modulemenu.yml.
FioChat Update - Changelog
(3.3)
- Expansion fo r <shadow> tag
- Server owner can now define a shadow tag to
animation.yml, either for tab scoreboard etc...
FioChat Update - Changelog
(3.2)
- Compatibility Update
- Added support for
FioChatGames
FioChat Update - Changelog
(3.1)
- Fixed Bedrock scoreboard refresh caching
- Fixed an issue where Bedrock players could receive stale scoreboard data after a refresh, causing lines and score numbers to appear duplicated, out of order, or mixed with the previous scoreboard state.
- Fixed vanilla gamertags remaining visible for Bedrock players
- Fixed an issue where the vanilla player gamertag could remain visible on Bedrock even after it had been hidden for Java players.
FioChat Update - Changelog
(3.0)
- Fixed module disabled state handling
- Fixed an issue where disabling one module could leave that module in a bugged or partially loaded state.
- Fixed FioChat Scoreboard PlaceholderAPI parsing
- Fixed PlaceholderAPI parsing inside the FioChat scoreboard.
FioChat Update - Changelog
(2.9)
- Fixed Shaded Jar build
- Previous upload is a shaded version of FioChat, my apologies.
FioChat Update - Changelog
(2.9)
- Item Tag Bug with Piglins
- When player has Stack Item Visualization disabled, piglin now reads the stacked item when bartering properly now.
FioChat Update - Changelog
(2.8)
- Chat Color GUI & Pagination
- Removed the
slotoption from Chat Color entries inModules/ChatColors/menu.yml.- Fixed an issue where Chat Color pagination buttons could fail to render when the menu only had one page.
- Chat Color Formatting Fixes
- Fixed a markup parsing issue where configured Chat Color tags such as
<dark_red>could be incorrectly detected as italic markup.- Fixed Chat Color compatibility with Chat Format grammar/rephrase processing.
- When Chat Format changes text such as
i dontintoI Don't., the newly added punctuation now follows the player's selected Chat Color instead of resetting to white.- Fixed Chat Color compatibility with Item Display placeholders/tokens.
- New Chat Color Placeholders
- Added
%fiochat_chatcolor_raw%to return the raw selected Chat Color ID/value for the player.- Added
%fiochat_chatcolor_color_<text>%to render custom text using the player's selected Chat Color.- Emoji & Anti Unicode Compatibility
- Emoji replacements generated by FioChat, such as
:(becoming a configured Unicode emoji, are now handled safely by Anti Unicode.- Player Reports GUI Fixes
- Updated the Player Reports
gui/code so configured GUI buttons are handled more consistently.- Fixed inconsistent Previous and Next pagination buttons across Player Reports menus.
- Player Reply Message
- Adjusted the reply suffix spacing so the reply button no longer appears as if it has an extra space before the arrow.
