FioChat Update - Changelog
(3.7)
- Fixed Item Display SubModule Tag Rendering on Default Font Format
- Fixed an issue where Item Display tags such as
[i]or[item]were not rendered properly while players were using the default font format.
FioChat Update - Changelog
(3.6)
- Fixed Player Head Sprite Tag
- FioChat now properly render player's texture head again on the chat..
- Removed Sprite Tag on Tab Support for Offline-Mode-Server
- It's kinda a pain to keep this thing available so i decided to removed it instead, now on TAB if your server is on offline mode the head is no longer going to be rendered.
FioChat Update - Changelog
(3.5)
- Fixed Entering Physical Portal Bug
- Gamertag nows get removed when player entering a portal, either a nether potal or end portal frame.
- Fixed Double DiscordSRV Notifications
- Fiochat now no longer relys on DiscordSRV's listener API.
- Region Music now Loops!
- Added loop option now you can make music goes looping either by interval-ticks nor loop:
state.
FioChat Update - Changelog
(3.4)
- Fixed Bedrock sprite tag rendering
- Fixed raw sprite tags such as
[s:...], item sprites, block sprites, and player head sprites being shown directly to Bedrock users.- Added no-permission item support for Chat Color menu
- Added
ifnoPermissionssupport to the Chat Color modulemenu.yml.
FioChat Update - Changelog
(3.3)
- Expansion fo r <shadow> tag
- Server owner can now define a shadow tag to
animation.yml, either for tab scoreboard etc...
FioChat Update - Changelog
(3.2)
- Compatibility Update
- Added support for
FioChatGames
FioChat Update - Changelog
(3.1)
- Fixed Bedrock scoreboard refresh caching
- Fixed an issue where Bedrock players could receive stale scoreboard data after a refresh, causing lines and score numbers to appear duplicated, out of order, or mixed with the previous scoreboard state.
- Fixed vanilla gamertags remaining visible for Bedrock players
- Fixed an issue where the vanilla player gamertag could remain visible on Bedrock even after it had been hidden for Java players.
FioChat Update - Changelog
(3.0)
- Fixed module disabled state handling
- Fixed an issue where disabling one module could leave that module in a bugged or partially loaded state.
- Fixed FioChat Scoreboard PlaceholderAPI parsing
- Fixed PlaceholderAPI parsing inside the FioChat scoreboard.
