FishingSimulator is a full progression fishing system with its own mini‑game, rarities, backpack, codex, upgrades, rods, and level rewards. Players fish inside a configured 5‑block zone; when a bite happens, a timing mini‑game appears in the action bar. Catches span Common to Legendary plus a very rare God Fish, and all catches are announced in the local fishing area chat so everyone inside the zone can see what’s being caught. Fish go into a backpack, can be reviewed in the codex, and sold for coins. Progression is deep: players gain fishing XP and levels, unlock rewards via a dedicated /fishing rewards menu, earn milestone bonuses, and can invest in upgrades like Luck, Focus, Control, Endurance, Storage, Bite Speed, Bonus Catch, God Hunter, Experience, and Treasure. The rod shop (/fishingrod) offers many rods from basic to high‑end “OP” rods with different abilities (bonus luck, bite speed, XP gain, treasure chance, etc.), and rods are selected via a GUI with left‑click purchase/select. Player data (fish, upgrades, rods, XP/levels, and rewards) is persisted so progress carries over between restarts and updates.
Usage: set the fishing block with /fishing setblock, fish inside the 5 Block radius (the mini‑game appears on bite), open the backpack with /fishing bp, open the codex with /fishingcodex, sell fish with /fish sell, buy upgrades with /fishing upgrade, buy/select rods with /fishingrod, and claim level rewards with /fishing rewards.
Upgrades:
Codex:
Actionbar:
Fishing rod shop:
Usage: set the fishing block with /fishing setblock, fish inside the 5 Block radius (the mini‑game appears on bite), open the backpack with /fishing bp, open the codex with /fishingcodex, sell fish with /fish sell, buy upgrades with /fishing upgrade, buy/select rods with /fishingrod, and claim level rewards with /fishing rewards.
Upgrades:
Codex:
Actionbar:
Fishing rod shop:
