BridgeDuel is a fast, competitive 1v1 Bridge-style minigame for Paper 1.21.x designed for clean, replayable matches with zero dependencies and an easy in-game setup. Players join a simple queue, get assigned to Red or Blue, and the round starts automatically as soon as two players are ready. The goal is straightforward: build your way across the bridge, outplay your opponent in close fights, and score by entering the enemy goal zone. After each score, both players are instantly reset back to their spawns with a fresh kit, keeping the pace high and downtime minimal. The plugin includes quick respawns, a configurable “first to X points” win condition, a short countdown with movement freeze, and a minimal scoreboard that always shows the current match status. To keep arenas clean, BridgeDuel tracks blocks placed during the match and automatically removes them when the match ends. Everything is configurable and lightweight, making it perfect as a standalone duels mode, a lobby minigame, or a competitive queue on any network that wants simple, skill-based PvP that players can grind.
Highlights: 1v1 queue auto-start • goal-based scoring • fast respawns • countdown freeze • auto arena cleanup (block tracking) • configurable kit & win points • no dependencies • Paper 1.21.x.
Inventory:
Scoreboard:
Highlights: 1v1 queue auto-start • goal-based scoring • fast respawns • countdown freeze • auto arena cleanup (block tracking) • configurable kit & win points • no dependencies • Paper 1.21.x.
Inventory:
Scoreboard:
