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Features
Add lifesteal to your Hytale server!
Comes with premade heart and revive beacon items but its also possible to create your own!
By default they don't have a recipe as I want to let anyone chose their wanted recipe.. (Tutorial coming soon for both custom items and adding recipies!!)
Soon:
Wiki
Discord for support
Add lifesteal to your Hytale server!
- Player drop heart when killed
- Player losses max health when killed
- Withdraw hearts
- Consume hearts (1 Premade heart, Create your own hearts and customize health given multiplier)
- Revive beacons (1 Premade beacon, Create your own beacons and customize revive duration)
- Player can't join if he has no health left
- Auto revive delay (Turned off by default)
- Fully customizable (Messages and items)
- Leaderboards (Kills and health leaderboards are available at this time, more to come!)
- Much more to come!
/lifesteal:
- /lifesteal withdraw <amount> -> Withdraw hearts
- /lifesteal leaderboard
- - /lifesteal leaderboard list -> List all the available leaderboards
- - /lifesteal leaderboard open <leaderboardName>-> Open a leaderboard by its name
- /lifesteal admin (lifesteal.admin)
- - /lifesteal admin reload -> Reload the config files
Comes with premade heart and revive beacon items but its also possible to create your own!
By default they don't have a recipe as I want to let anyone chose their wanted recipe.. (Tutorial coming soon for both custom items and adding recipies!!)
Soon:
- Anti alt
- Webhook support
- Execute commands when things happen (player dies, etc..)
Revive beacon revamp- DONE- Teams
- Custom health related items
Change item settings (beacon duration, health multiplier, etc.. and create your own items)- DONEStats and leaderboards- DONE (Kills and health leaderboards more to come!)- Bounty system
- And much much more!
JSON:
// config.json
{
"WithdrawHeartItemId": "Lifesteal_Heart",
"HeartHealthValue": 10,
"MaxHealth": 300,
"BeaconItemIds": [
"Lifesteal_Revive_Beacon"
],
"BeaconActiveParticle": "ReviveBeacon_Reviving",
"AutoReviveAfterHours": -1,
"AutoRemoveBeaconOnRevive": false
}
JSON:
// lang.json
{
"HeartConsumed": "<color:green>You have consumed a heart! You now have {health} health.</color>",
"ExceededMaxWithdraw": "<color:red>You don't have enough health to withdraw this much hearts! ({max})</color>",
"ExceededHealthLimit": "<color:red>You have the maximum amount of health!</color>",
"Withdraw": "<color:green>You have withdrawn {amount} hearts!</color> | <color:red>You lost {lost} health.</color>",
"Kick": "<color:red>You lost all your health! Someone need to revive you!</color>",
"RevivedPlayer": "<color:green>You have revived {target}!</color>",
"AlreadyRevivingError": "<color:green>This beacon is reviving {reviving}, {timeLeft} minutes left!</color>",
"LeaderboardsListTitle": "<color:gold>Available Leaderboards:</color>",
"LeaderboardChatFormat": "<color:green>- {name}</color>",
"LeaderboardDoesntExistsError": "<color:red>Leaderboard {tried} doesn't exists!</color>"
}
Wiki
Discord for support
