Changes:
File changes:
- New experimental KillAura detection modules. Added 2 new KillAura check modules, ka.smt and ka.one.11. Note that this is still experimental, if you find any problems, please report them in time!
- Recode Velocity check. Now it should be able to detect more types of AntiKnockback. (If you encounter a false positive, please report it)
- Improved EntitySpeed check, now Matrix will detect the acceleration of the vehicle (only for boats)
- Added /matrix delay command to delay execution of commands
- Fixed a Vehicle false positive when using a boat on blue ice
- Patched a Jesus bypass
- Fixed a jumped plugin compatibility bug
- Added an option to ignore whether the player is in the swimming pose on 1.13+ servers
- Fixed a Fly false positive when player moving on the vines
- Added an option to disable the Nofall check setback
- Some other detail improvements, see the milestone
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/148?closed=1
- checks.yml (changes)
Since support for waterlog blocks was added in 5.0.2, some new false positives have been generated. This hot update fixes a Jesus false positive. If you find other false positives, please let us know!
Changes:
File changes:
- Added GoldenEnchants compatibility
- Added support for 1.13+ special fluid blocks (e.g. chest in water)
- Patched a Speed bypass
- Fixed various false positives
- Added new Event (MatrixKillAuraNPCSpawnEvent, MatrixKillAuraNPCDestroyEvent). And, Matrix no longer provides Maven dependencies, please use "system" scope to import your Maven project
- You can now customize which materials the Phase check should ignore
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/147?closed=1
- checks.yml (changes)
This update mainly focuses on the fixing of false positives
Changes:
File changes: none
- Fixed various false positives, you can view them in GitHub milestone
- Recode the lag point system, now the calculation is more accurate
- Added display of lag-point information to "/matrix ping" command
- Several utility classes have been improved, and therefore a cheating bypass and a false positive have been fixed
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/146?closed=1
Changes:
File changes:
- Support Minecraft 1.16 (If you get tons of Speed or Fly false positives, try updating spigot to the latest version)
- Improved the vehicle speed check, support 1.16 entity: STRIDER
- Added a hidden option to disable the Geysermc support
- Added ka.onehit.1 flag cooldown, so that it will not generate many flags when the player is lag
- Fixed a scaffold false positive when player breezily bridge
- Possibly fixed a console error
- Fixed a KillAura false flag
- Fixed a Fly false positive when fighting in the water
- Fixed a Fly false positive when standing on the shulker box
- Fixed a Fly false positive when a player falling from a skywars cage
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/145?closed=1
- checks.yml (changes)
This is probably the last major Matrix update before the 1.16 update. Are you ready for the 1.16 update?
Changes:
File changes: none
- Recode Hitbox check for non-player creatures, fixed some false positives
- Fixed a Vehicle false positive when you controlling horse in the water
- Fixed a Jesus false positive when you swimming in the water
- Fixed a potential NPE bug
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/144?closed=1
