View attachment 1286527
ProCinematic
Advanced Cinematic Plugin for Paper 1.21.x
Create epic, smooth and professional cinematics inside Minecraft
ProCinematic
Advanced Cinematic Plugin for Paper 1.21.x
Create epic, smooth and professional cinematics inside Minecraft
English
Advanced cinematic system for Minecraft Paper 1.21
Create immersive, modern, and professional in-game cinematics with an intuitive GUI, timeline tools, sound events, title events, YAML editing, live reload, and multilingual support.
ProCinematic is a powerful cinematic plugin for Minecraft Paper 1.21, designed for servers that want immersive storytelling, professional scene presentation, roleplay intros, scripted sequences, mission scenes, server showcases, and advanced in-game camera experiences.
Unlike simple camera tools, ProCinematic gives you a real workflow:
- Create and manage multiple cinematics
- Edit them with a beautiful and dynamic GUI
- Work with tracks, events, sounds, titles, and timing
- Visualize and organize everything through a timeline-based editor
- Reload YAML changes without restarting the server
- Use English or Spanish instantly
Whether you run a roleplay server, an adventure network, a minigame lobby, or a custom onboarding system, ProCinematic gives you the tools to make your server look more polished and premium.
Main GUI
Create fully custom cinematics with timeline-based organization, camera movement, event triggering, and full scene control.
- Create multiple cinematic projects depending on your license
- Define the total duration of each cinematic
- Add camera tracks with the player's exact position and rotation
- Link cinematics together for smoother sequences
- Organize complex scenes with more control and better structure
ProCinematic includes a general navigation GUI that makes everything much easier to manage.
- Open the main browser with
/procinematic gui - If no cinematic is selected,
/procinematic editorautomatically opens the main GUI - View available cinematics in a clearer and more user-friendly way
- Quickly open the selected cinematic editor
- Designed to feel modern, pleasant, and easy to understand
The editor is now built around a much more practical workflow.
- View tracks and events through a timeline-oriented interface
- Navigate through time windows more easily
- Adjust seconds quickly without relying on awkward manual editing
- Better visibility for complex cinematics
- A much more comfortable editing experience for both simple and advanced scenes
ProCinematic speeds up your workflow with powerful editor tools.
- Quick time editing for tracks and events
- Instant event cloning
- Track and event reordering
- Filters by event type
- Track capture with exact yaw and pitch
- Automatic track distribution based on total duration
- Test sound and title events directly from the GUI
Create immersive moments with audio and on-screen text.
- Play custom sounds at the exact second you need
- Use resource pack sounds for advanced cinematic scenes
- Add title and subtitle events
- Preview sounds and titles directly from the editor
- Improve the impact of your scenes without relying on trial and error
Need to edit files directly? No problem.
- Compatible YAML changes can be applied without restarting the server
- Ideal for developers, advanced users, and quick adjustments
- Includes automatic file monitoring
- Includes a manual reload command
ProCinematic supports multiple languages through the configuration.
- Includes
en_USandes_ES - The language can be selected directly from
config.yml - Affects messages, GUI titles, item names, descriptions, and editor text
- Ideal for international communities and Spanish-speaking servers
The plugin has been improved to be more professional and easier to manage.
- Sensitive license data is no longer exposed in the public config
- License loading order and bootstrap were improved
- Better error handling
- Internal optimization of events and tracks during playback
- A more stable and polished user experience
Timeline Editor
- Perfect for server intros and welcome scenes
- Ideal for roleplay storytelling
- Excellent for missions and guided sequences
- Very useful for map or gamemode showcases
- Perfect for trailers and promotional videos
- Makes your server look more polished, refined, and unique
- Reduces editing friction thanks to a much more comfortable GUI
- Modern cinematic browser
- Dynamic editor designed for ease of use
- Timeline-based workflow
- Quick time editing
- Track capture with exact yaw/pitch
- Automatic track distribution
- Event cloning
- Filters by event type
- Track and event reordering
- Sound event testing
- Title event testing
- Live YAML updates
- Reload command
- English and Spanish support
- Cleaner config
- Internal optimization improvements
Roleplay Servers
Use ProCinematic to present cities, jobs, factions, airports, hospitals, or storylines with immersive scenes and audio.
Adventure or Quest Servers
Create narrative moments, mission intros, dungeon scenes, NPC cinematics, and briefings.
Lobbies and Networks
Showcase gamemodes, ranks, maps, or new features through scripted cinematic sequences.
Content Creation
Produce cleaner camera shots for TikTok, YouTube, trailers, or server presentations.
ProCinematic now includes a much cleaner and more flexible system for configuration and localization.
config.ymlfor public plugin options/langs/en_US.yml/langs/es_ES.yml- Select the language directly from the config
- Many YAML changes are detected without restarting the server
- Manual reload is available at any time
This makes ProCinematic easier to maintain, easier to translate, and much more comfortable for real production servers.
Configurable Files
config.yml
YAML:
# ==========================================================
# ProCinematic Configuration File
# ==========================================================
# This file contains the public and safe settings for the plugin.
# Restart is not required for most YAML changes if auto-reload is enabled.
# ==========================================================
# ----------------------------------------------------------
# Language settings
# ----------------------------------------------------------
# Select the language file to use from the /langs folder.
# Example values:
# es_ES
# en_US
language: en_US
# ----------------------------------------------------------
# Automatic file reload
# ----------------------------------------------------------
# When enabled, the plugin will watch supported YAML files and
# apply changes without requiring a full plugin/server reload.
auto-reload:
# Enables automatic YAML reloading.
enabled: true
# How often the plugin checks for file changes.
# 20 ticks = 1 second
interval-ticks: 100
# Watch the main config.yml file.
watch-config: true
# Watch language files inside /langs.
watch-langs: true
# Watch cinematic files inside /cinematics.
watch-cinematics: true
# ----------------------------------------------------------
# General plugin behavior
# ----------------------------------------------------------
general:
# If true, /procinematic editor will open the main GUI when
# the player has not selected a cinematic yet.
open-main-gui-if-no-selection: true
# Enables friendly sound feedback in menus and editor actions.
gui-sounds: true
# Enables decorative GUI effects and dynamic menu refreshes.
gui-animations: true
# If true, the plugin will try to save changes automatically
# after important editor actions.
auto-save-on-edit: true
# ----------------------------------------------------------
# Cinematic defaults
# ----------------------------------------------------------
cinematics:
# Default duration in seconds when creating a new cinematic.
default-duration-seconds: 10.0
# If enabled, tracks/events will be kept ordered automatically
# by time whenever they are added or edited.
auto-sort-by-time: true
# If enabled, the plugin will prevent duplicated timestamps
# from causing messy ordering issues where possible.
normalize-times: true
# Maximum allowed length for a cinematic name.
max-name-length: 32
# ----------------------------------------------------------
# Playback settings
# ----------------------------------------------------------
playback:
# If true, the player will be protected while a cinematic is running.
protect-player: true
# If true, movement inputs will be blocked during playback.
block-movement: true
# If true, command usage can be restricted during playback.
block-commands: true
# Commands allowed while a cinematic is active.
# Write root commands without slash.
allowed-commands:
- help
- msg
- r
- reply
# If true, the plugin will attempt to stop active cinematic audio
# automatically when the cinematic ends or is interrupted.
stop-active-sounds-on-end: true
# If true, chunks needed for camera playback will be prepared.
# Useful for smooth playback, but can be heavier on large paths.
preload-nearby-chunks: true
# Amount of chunks around the playback route to prepare.
# Keep this value low for better performance.
chunk-preload-radius: 1
# ----------------------------------------------------------
# Performance settings
# ----------------------------------------------------------
performance:
# If true, the plugin uses optimized event cursors instead of
# scanning every event every tick.
use-event-cursor-optimization: true
# If true, the plugin uses optimized track cursors instead of
# searching the full track list every tick.
use-track-cursor-optimization: true
# Editor GUI refresh interval.
# Lower values feel more dynamic, higher values save resources.
gui-refresh-ticks: 10
# ----------------------------------------------------------
# Editor settings
# ----------------------------------------------------------
editor:
# Default timeline window size shown in the editor GUI.
timeline-window-seconds: 10.0
# Step used for quick time editing buttons.
quick-edit-small-step: 0.1
quick-edit-medium-step: 0.5
quick-edit-large-step: 1.0
# If true, track capture uses the player's exact yaw/pitch rotation.
capture-exact-yaw-pitch: true
# If true, the editor can distribute tracks automatically
# across the total cinematic duration.
enable-auto-distribute-tracks: true
# If true, event cloning is enabled in the editor GUI.
enable-event-cloning: true
# If true, timeline filters by event type are enabled.
enable-event-filters: true
# If true, quick test buttons for sound/title events are enabled.
enable-event-test-buttons: true
# ----------------------------------------------------------
# GUI visual settings
# ----------------------------------------------------------
gui:
# Main title shown in the cinematic browser menu.
main-title: "&d&lProCinematic"
# Subtitle/description line used in the main GUI.
main-subtitle: "&7Advanced cinematic editor"
# Enables decorative filler items and visual spacing.
use-decorative-fillers: true
# If true, GUI buttons can play click/confirm/back sounds.
interactive-sounds: true
# ----------------------------------------------------------
# Debug settings
# ----------------------------------------------------------
debug:
# Enables extra console output for troubleshooting.
verbose-logging: false
# If enabled, reload actions will be announced in console.
log-reloads: true
example_intro.yml
YAML:
name: example_intro
duration: 12.0
link: null
settings:
hide-player: true
invulnerable: true
skippable: true
restore-original-location: false
tracks:
- time: 0.0
world: world
x: 0.0
y: 80.0
z: 0.0
yaw: 180.0
pitch: 0.0
- time: 6.0
world: world
x: 12.0
y: 82.0
z: 6.0
yaw: 160.0
pitch: -5.0
- time: 12.0
world: world
x: 30.0
y: 85.0
z: 12.0
yaw: 145.0
pitch: -10.0
events:
- id: 1
type: sound
time: 0.0
sound: minecraft:ambient.cave
category: master
volume: 10.0
pitch: 1.0
seed: null
stop-on-chain-end: true
- id: 2
type: title
time: 1.0
title: "<gradient:#ff8bd1:#8a5cff><bold>Welcome"
subtitle: "<gray>ProCinematic + MiniMessage"
fade-in: 10
stay: 50
fade-out: 10
- id: 3
type: command
time: 4.0
execution: console
command: "say Starting cinematic view for %player%"
- id: 4
type: stop_sound
time: 11.8
sound: minecraft:ambient.cave
category: master
The plugin was also improved internally to provide a more professional experience.
- Improved cinematic loading flow
- Better startup behavior alongside the license system
- Optimized event cursors
- Optimized track cursors
- Reduced unnecessary scans during playback
- Better command validation and user feedback
ProCinematic was designed to make editing feel much more natural.
- Use commands to create and manage cinematics
- Open a dynamic editing GUI
- Navigate through tracks and events more comfortably
- Reload changes quickly while editing YAML
- Work faster with visual tools inside the editor instead of relying only on manual commands
- Roleplay servers
- Story-driven servers
- Adventure maps
- Quest systems
- Server intros
- Showcase cinematics
- Trailer creation
- Custom onboarding systems
- Premium network presentation
If you are looking for a cinematic plugin that feels modern, practical, polished, and built for real servers, ProCinematic is for you.
It is not just a basic camera movement tool.
It is a complete workflow for Minecraft servers that want better storytelling, better presentation, and a superior editing experience.
Get ProCinematic and bring your server scenes to life.
Need support?
Join our Discord: https://discord.gg/HeMT8p7UCy
Join our Discord: https://discord.gg/HeMT8p7UCy
Español
Sistema avanzado de cinemáticas para Minecraft Paper 1.21
Crea cinemáticas inmersivas, modernas y profesionales dentro del juego con una GUI intuitiva, herramientas de timeline, eventos de sonido, eventos de títulos, edición YAML, recarga en vivo y soporte multiidioma.
ProCinematic es un potente plugin de cinemáticas para Minecraft Paper 1.21, diseñado para servidores que quieren narrativa inmersiva, presentación profesional de escenas, intros roleplay, secuencias guionizadas, escenas de misiones, presentaciones del servidor y experiencias avanzadas de cámara dentro del juego.
A diferencia de herramientas simples de cámara, ProCinematic te ofrece un flujo de trabajo real:
- Crea y administra múltiples cinemáticas
- Edítalas con una GUI bonita y dinámica
- Trabaja con tracks, eventos, sonidos, títulos y tiempos
- Visualiza y organiza todo desde un editor basado en timeline
- Recarga cambios YAML sin reiniciar el servidor
- Usa inglés o español al instante
Ya sea que tengas un servidor roleplay, network de aventuras, lobby de minijuegos o un sistema de bienvenida personalizado, ProCinematic te da las herramientas para que tu servidor se vea más pulido y premium.
GUI Principal
Crea cinemáticas totalmente personalizadas con organización por timeline, movimiento de cámara, activación de eventos y control total de la escena.
- Crea múltiples proyectos cinemáticos según tu licencia
- Define la duración total de cada cinemática
- Agrega tracks de cámara con ubicación y rotación exacta del jugador
- Conecta cinemáticas entre sí para secuencias más fluidas
- Organiza escenas complejas con mayor control y mejor estructura
ProCinematic incluye una GUI general de navegación que hace todo mucho más fácil de administrar.
- Abre el navegador principal con
/procinematic gui - Si no hay una cinemática seleccionada,
/procinematic editorabre la GUI principal automáticamente - Visualiza las cinemáticas disponibles de una forma más clara y amigable
- Entra rápidamente al editor de la cinemática seleccionada
- Diseñada para sentirse moderna, agradable y fácil de entender
El editor ahora está pensado alrededor de un flujo de trabajo mucho más práctico.
- Visualiza tracks y eventos en una interfaz orientada al timeline
- Navega por ventanas de tiempo con mayor facilidad
- Ajusta segundos rápidamente sin depender de edición manual incómoda
- Mejor visibilidad para cinemáticas complejas
- Una experiencia de edición mucho más cómoda tanto para escenas simples como avanzadas
ProCinematic acelera tu flujo de trabajo con herramientas potentes dentro del editor.
- Edición rápida de tiempo para tracks y eventos
- Clonación instantánea de eventos
- Cambio de orden de tracks y eventos
- Filtros por tipo de evento
- Captura de tracks con yaw y pitch exactos
- Distribución automática de tracks según la duración total
- Prueba de eventos de sonido y títulos directamente desde la GUI
Crea momentos inmersivos con audio y textos en pantalla.
- Reproduce sonidos personalizados en el segundo exacto que necesites
- Usa sonidos del resource pack para escenas cinemáticas avanzadas
- Agrega eventos de título y subtítulo
- Previsualiza sonidos y títulos directamente desde el editor
- Mejora el impacto de tus escenas sin depender de prueba y error
¿Necesitas tocar archivos directamente? No hay problema.
- Los cambios compatibles en YAML pueden aplicarse sin reiniciar el servidor
- Ideal para desarrolladores, usuarios avanzados y ajustes rápidos
- Incluye monitoreo automático de archivos
- Incluye comando manual de recarga
ProCinematic soporta múltiples idiomas desde la configuración.
- Incluye
en_USyes_ES - El idioma puede seleccionarse directamente desde
config.yml - Afecta mensajes, títulos de GUI, nombres de ítems, descripciones y textos del editor
- Ideal para comunidades internacionales y servidores hispanohablantes
El plugin fue mejorado para ser más profesional y cómodo de administrar.
- Los datos sensibles de licencia ya no se exponen en el config público
- Se mejoró el orden de carga y bootstrap de licencia
- Mejor manejo de errores
- Optimización interna de eventos y tracks durante reproducción
- Experiencia más estable y pulida para el usuario
Editor Timeline
- Perfecto para intros del servidor y escenas de bienvenida
- Ideal para storytelling roleplay
- Excelente para misiones y secuencias guiadas
- Muy útil para showcases de mapas o modalidades
- Perfecto para trailers y videos promocionales
- Hace que tu servidor se vea más trabajado, pulido y único
- Reduce la fricción de edición gracias a una GUI mucho más cómoda
- Navegador moderno de cinemáticas
- Editor dinámico diseñado para comodidad de uso
- Flujo de trabajo basado en timeline
- Edición rápida de tiempo
- Captura de tracks con yaw/pitch exacto
- Distribución automática de tracks
- Clonación de eventos
- Filtros por tipo de evento
- Cambio de orden de tracks y eventos
- Prueba de eventos de sonido
- Prueba de eventos de títulos
- Actualización YAML en vivo
- Comando de recarga
- Soporte en inglés y español
- Config más limpio
- Mejoras internas de optimización
Servidores Roleplay
Usa ProCinematic para presentar ciudades, trabajos, facciones, aeropuertos, hospitales o historias con escenas inmersivas y audio.
Servidores de aventura o quests
Crea momentos narrativos, intros de misiones, escenas de mazmorras, cinemáticas de NPCs y briefings.
Lobbies y networks
Muestra modalidades, rangos, mapas o nuevas funciones mediante secuencias cinemáticas guionizadas.
Creación de contenido
Produce tomas de cámara más limpias para TikTok, YouTube, trailers o presentaciones del servidor.
ProCinematic ahora incluye un sistema mucho más limpio y flexible para configuración y localización.
config.ymlpara opciones públicas del plugin/langs/en_US.yml/langs/es_ES.yml- Selecciona el idioma directamente desde el config
- Muchos cambios YAML se detectan sin reiniciar el servidor
- Recarga manual disponible en cualquier momento
Esto hace que ProCinematic sea más fácil de mantener, más fácil de traducir y mucho más cómodo para servidores en producción real.
Archivos configurables
config.yml
YAML:
# ==========================================================
# ProCinematic Configuration File
# ==========================================================
# This file contains the public and safe settings for the plugin.
# Restart is not required for most YAML changes if auto-reload is enabled.
# ==========================================================
# ----------------------------------------------------------
# Language settings
# ----------------------------------------------------------
# Select the language file to use from the /langs folder.
# Example values:
# es_ES
# en_US
language: en_US
# ----------------------------------------------------------
# Automatic file reload
# ----------------------------------------------------------
# When enabled, the plugin will watch supported YAML files and
# apply changes without requiring a full plugin/server reload.
auto-reload:
# Enables automatic YAML reloading.
enabled: true
# How often the plugin checks for file changes.
# 20 ticks = 1 second
interval-ticks: 100
# Watch the main config.yml file.
watch-config: true
# Watch language files inside /langs.
watch-langs: true
# Watch cinematic files inside /cinematics.
watch-cinematics: true
# ----------------------------------------------------------
# General plugin behavior
# ----------------------------------------------------------
general:
# If true, /procinematic editor will open the main GUI when
# the player has not selected a cinematic yet.
open-main-gui-if-no-selection: true
# Enables friendly sound feedback in menus and editor actions.
gui-sounds: true
# Enables decorative GUI effects and dynamic menu refreshes.
gui-animations: true
# If true, the plugin will try to save changes automatically
# after important editor actions.
auto-save-on-edit: true
# ----------------------------------------------------------
# Cinematic defaults
# ----------------------------------------------------------
cinematics:
# Default duration in seconds when creating a new cinematic.
default-duration-seconds: 10.0
# If enabled, tracks/events will be kept ordered automatically
# by time whenever they are added or edited.
auto-sort-by-time: true
# If enabled, the plugin will prevent duplicated timestamps
# from causing messy ordering issues where possible.
normalize-times: true
# Maximum allowed length for a cinematic name.
max-name-length: 32
# ----------------------------------------------------------
# Playback settings
# ----------------------------------------------------------
playback:
# If true, the player will be protected while a cinematic is running.
protect-player: true
# If true, movement inputs will be blocked during playback.
block-movement: true
# If true, command usage can be restricted during playback.
block-commands: true
# Commands allowed while a cinematic is active.
# Write root commands without slash.
allowed-commands:
- help
- msg
- r
- reply
# If true, the plugin will attempt to stop active cinematic audio
# automatically when the cinematic ends or is interrupted.
stop-active-sounds-on-end: true
# If true, chunks needed for camera playback will be prepared.
# Useful for smooth playback, but can be heavier on large paths.
preload-nearby-chunks: true
# Amount of chunks around the playback route to prepare.
# Keep this value low for better performance.
chunk-preload-radius: 1
# ----------------------------------------------------------
# Performance settings
# ----------------------------------------------------------
performance:
# If true, the plugin uses optimized event cursors instead of
# scanning every event every tick.
use-event-cursor-optimization: true
# If true, the plugin uses optimized track cursors instead of
# searching the full track list every tick.
use-track-cursor-optimization: true
# Editor GUI refresh interval.
# Lower values feel more dynamic, higher values save resources.
gui-refresh-ticks: 10
# ----------------------------------------------------------
# Editor settings
# ----------------------------------------------------------
editor:
# Default timeline window size shown in the editor GUI.
timeline-window-seconds: 10.0
# Step used for quick time editing buttons.
quick-edit-small-step: 0.1
quick-edit-medium-step: 0.5
quick-edit-large-step: 1.0
# If true, track capture uses the player's exact yaw/pitch rotation.
capture-exact-yaw-pitch: true
# If true, the editor can distribute tracks automatically
# across the total cinematic duration.
enable-auto-distribute-tracks: true
# If true, event cloning is enabled in the editor GUI.
enable-event-cloning: true
# If true, timeline filters by event type are enabled.
enable-event-filters: true
# If true, quick test buttons for sound/title events are enabled.
enable-event-test-buttons: true
# ----------------------------------------------------------
# GUI visual settings
# ----------------------------------------------------------
gui:
# Main title shown in the cinematic browser menu.
main-title: "&d&lProCinematic"
# Subtitle/description line used in the main GUI.
main-subtitle: "&7Advanced cinematic editor"
# Enables decorative filler items and visual spacing.
use-decorative-fillers: true
# If true, GUI buttons can play click/confirm/back sounds.
interactive-sounds: true
# ----------------------------------------------------------
# Debug settings
# ----------------------------------------------------------
debug:
# Enables extra console output for troubleshooting.
verbose-logging: false
# If enabled, reload actions will be announced in console.
log-reloads: true
example_intro.yml
YAML:
name: example_intro
duration: 12.0
link: null
settings:
hide-player: true
invulnerable: true
skippable: true
restore-original-location: false
tracks:
- time: 0.0
world: world
x: 0.0
y: 80.0
z: 0.0
yaw: 180.0
pitch: 0.0
- time: 6.0
world: world
x: 12.0
y: 82.0
z: 6.0
yaw: 160.0
pitch: -5.0
- time: 12.0
world: world
x: 30.0
y: 85.0
z: 12.0
yaw: 145.0
pitch: -10.0
events:
- id: 1
type: sound
time: 0.0
sound: minecraft:ambient.cave
category: master
volume: 10.0
pitch: 1.0
seed: null
stop-on-chain-end: true
- id: 2
type: title
time: 1.0
title: "<gradient:#ff8bd1:#8a5cff><bold>Bienvenido"
subtitle: "<gray>ProCinematic + MiniMessage"
fade-in: 10
stay: 50
fade-out: 10
- id: 3
type: command
time: 4.0
execution: console
command: "say Iniciando vista para %player%"
- id: 4
type: stop_sound
time: 11.8
sound: minecraft:ambient.cave
category: master
El plugin también fue mejorado internamente para ofrecer una experiencia más profesional.
- Se mejoró el flujo de carga de cinemáticas
- Mejor comportamiento al iniciar junto con el sistema de licencias
- Optimización de cursores de eventos
- Optimización de cursores de tracks
- Reducción de escaneos innecesarios durante reproducción
- Mejor validación de comandos y feedback al usuario
ProCinematic fue diseñado para que editar se sienta mucho más natural.
- Usa comandos para crear y administrar cinemáticas
- Abre una GUI dinámica de edición
- Navega por tracks y eventos de forma más cómoda
- Recarga cambios rápidamente al editar YAML
- Trabaja más rápido con herramientas visuales dentro del editor en lugar de depender solo de comandos manuales
- Servidores roleplay
- Servidores con historia
- Mapas de aventura
- Sistemas de quests
- Intros de servidor
- Cinemáticas de showcase
- Creación de trailers
- Sistemas de bienvenida personalizados
- Presentación premium de networks
Si buscas un plugin de cinemáticas que se sienta moderno, práctico, pulido y hecho para servidores reales, ProCinematic es para ti.
No es solo una herramienta básica para mover una cámara.
Es un flujo de trabajo completo para servidores de Minecraft que quieren mejor narrativa, mejor presentación y una experiencia de edición superior.
Consigue ProCinematic y dale vida a las escenas de tu servidor.
¿Necesitas soporte?
Únete a nuestro Discord: https://discord.gg/HeMT8p7UCy
Únete a nuestro Discord: https://discord.gg/HeMT8p7UCy
Official Discord
Unlimited support for all buyers
Unlimited support for all buyers
Join our Discord server to get direct help with:
- Installation
- Configuration
- Cinematic creation
- GUI editor usage
- Integrations
- Errors
- Improvements and customizations
- General plugin support
Join here:
https://discord.gg/HeMT8p7UCy
Get fast support, solve your questions, and improve your experience with ProCinematic.
https://discord.gg/HeMT8p7UCy
Get fast support, solve your questions, and improve your experience with ProCinematic.
