PulseEvents 2.0 — Changelog
New Features
Survival Streak Rewards
Players who survive an event to the end can now build survival streaks and earn rewards.
Includes:
- Survival streak rewards for players who finish events alive
- Configurable reward milestones (streak-rewards.milestones)
- Reward types: vault, item, custom-item, command
Streak resets when:
- Player dies during event
- Player leaves during event
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File-Based Custom Events
Events are loaded from /events folder as YAML files.
Examples:
- meteor-shower.yml
- gravity-well.yml
- hot-potato.yml
Changes:
- Event chances saved directly into files
- Cleaner structure
- Easier management
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Voting System
Players can vote for upcoming events.
Features:
- Voting GUI added
- Configurable cost (voting.cost)
- Vault fallback if economy is missing
- Vote affects event selection priority
Rules:
- Votes reset when event starts
- Ties resolved via weighted random
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Changes
Config:
- Removed embedded events from config.yml
- Moved to /events folder
- Streak rewards changed to structured format (mode + value)
Command /pe events:
- Admins → event management
- Players → voting GUI
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⚠ Important Update
- Stop server
- Delete /plugins/PulseEvents/
- Install new version
- Start server
- Reconfigure
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Thanks for using PulseEvents
