- Market filter list is driven by gui.yml filter_options with reliable parsing and all first.
- Nested filters: display/label/name + keywords; reload clears GUI caches and reloads custom items.
- Fixed a bug where GUI sort and filter names in gui.yml were ignored.
- Improved config-to-GUI mapping to ensure custom category names display correctly.
- Fixed the Living Economy volatility console error.
- Fixed stock floor and trade edge-case bugs.
- Added editable website header and footer files for the web dashboard.
- Improved overall stability and cleanup.
Security & Fairness
- Fixed arbitrage exploit where players could profit by buying and selling the same volume.
- Updated all trading interfaces to use bulk pricing math with slippage and tax.
- Refined bot defense cooldowns to prevent rapid automated transactions.
Improvements & Fixes
- Added support for fractional recovery rates (allows rates as slow as 1 item per hour).
- Implemented dynamic command labels in all help, usage, and Discord messages.
- Added Recent Trades card and navigation shortcuts to the web dashboard.
- Fixed formatting typo in the Limit Orders GUI menu.
- Updated configuration documentation regarding dashboard authentication risks.
New Features:
- Web Charts: Click any item on the web dashboard to see its price history chart.
- Custom Command: Added [base_market_command to config.yml to change /market throughout all GUIs.
Bug Fixes:
- Fixed exploit where players could keep the paper item from anvil GUIs.
- Fixed color codes (e.g. &e) showing up in web dashboard events.
- Fixed incorrect command help text in Limit Orders and Trade menus.
v1.3.6
- Fixed web dashboard.
- Fixed broken trade GUI placeholders.
- Fixed lore stacking and lore toggle.
- Added stock editing in the trade GUI.
- Updated custom command hint to /market.
- Improved market GUI performance.
- Reduced menu lag and repeated GUI work.
- Optimized item and lore rendering.
- Kept trading behavior safe and unchanged.
- Fixed GUI spam/lag and sound spam.
- Fixed placeholders showing in GUIs.
- Fixed player shop purchase and inventory issues.
- Improved transaction safety.
