Void Sponge - Ultimate Solution v1.0

16 specialized sponge types. 3 tiers each.
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VoidSponge
16 Specialized Sponge Types. 3 Tiers Each. Built for Paper 1.21 & Folia.

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16 Sponge Types 3 Tiers Folia Native 6 Languages Paper 1.21

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What VoidSponge Solves

Vanilla sponges drain 7 blocks in each direction. That is 343 blocks total. Your players spend hours clearing ocean monuments, draining flooded builds, and dealing with mob-infested caves. There is no variety, no progression, and no reason to care about which sponge you placed.

VoidSponge fixes that. Each of the 16 sponge types has a defined purpose, a tiered progression system, and fully configurable mechanics. A Void Sponge removes water across 65 blocks at tier 3. A Silence Sponge suppresses mob spawns for up to 10 minutes. An Anchor Sponge prevents sand and gravel from falling mid-construction. These are not radius tweaks. They are entirely different tools.



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16 Sponge Types Across 3 Tiers

Every type is independently toggleable, independently configurable, and has 3 tiers with separate radius, charge count, cooldown, duration, and economy cost settings.

Fluid Control
  • Void Sponge Removes all water in a sphere. Radius up to 65 blocks at tier 3. Multi-phase absorption prevents water from flowing back mid-process. The baseline tool, optimized for any environment.
  • Magma Sponge Removes lava in a sphere. Same mechanics as Void but tuned for lava environments with higher smelting time and optional double-fuel to reflect its value.
  • Frost Sponge Freezes water into ice instead of removing it. Useful for frozen biome builds, ice roads, and trapping mechanics. Configurable radius up to 55 blocks.
  • Flood Sponge Fills air and cave air with water. Works underground. Useful for traps, moats, and intentional flooding. Has a built-in cooldown by default to prevent spam.
  • Steam Sponge Removes lava and adjacent water simultaneously, creating obsidian and cobblestone via the standard Minecraft steam mechanic. Clean controlled conversion with no lag.

Environment Tools
  • Harvest Sponge Auto-harvests all mature crops in radius and replants them. Drops land at the sponge block. One placement clears and resets an entire farm in seconds.
  • Magnet Sponge Pulls all nearby item entities directly into the player's inventory. Overflow stays on the ground rather than deleting items. No more diving into lava pools for dropped gear.
  • Breach Sponge Clears obstructions: cobwebs, vines, cave vines, glow lichen, sculk veins, hanging roots, moss. Fully configurable list of target blocks. Drops all cleared items naturally.
  • Smelt Sponge Instantly smelts all smeltable ores and items in the player's inventory. Uses the server's actual furnace recipes. No need to run back to base for a furnace array.

Mob Management
  • Soul Sponge Absorbs all nearby experience orbs and delivers the XP directly to the player. Radius, charges, and cooldown are fully tunable per tier.
  • Banish Sponge Teleports hostile mobs 150 to 200 blocks away at a random angle instead of killing them. Perfect for servers that prefer non-lethal mob control or mini-game mechanics.
  • Gravity Sponge Pulls all nearby entities toward the sponge's center point with configurable force. Useful for mob traps, sorting systems, and combat scenarios.

Timed Passive Sponges

These four types activate a persistent zone effect tracked by a live BossBar. They remain active until their timer expires or the block is broken early. Breaking early triggers immediate cleanup: no orphaned effects, no ghost potion buffs, no floating light blocks.
  • Silence Sponge Suppresses natural mob spawning in a radius for a configurable duration. Up to 40-block radius at tier 3, up to 10 minutes. Invaluable for peaceful build sessions and mob farm setup.
  • Fortune Sponge Grants the placing player Haste II, Luck, and Night Vision for the sponge's duration. Effects are cleanly removed when the timer ends or the block is broken early.
  • Light Sponge Places light-level-15 blocks across the radius. Tracked individually per sponge. When the timer expires, all placed light blocks are removed automatically with no orphans.
  • Anchor Sponge Prevents gravity-affected blocks (sand, gravel, concrete powder, anvils, and more) from falling within radius. Configurable block list. Prevents sand cannon exploits and protects builds during excavation.


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Core Systems

Tier System
  • Each of the 16 types has 3 independent tiers controlling radius, charges, cooldown, duration, and economy cost
  • Admins distribute tiers via command. Choose your progression model: shop, quest reward, rank perk, or donation incentive
  • Every value is clamped and validated on startup. No crashes from typos or extreme settings

Folia-Native Architecture
  • Built from the ground up for Folia's regionalized threading model. All block operations use RegionScheduler pinned to the correct chunk
  • Entity operations use EntityScheduler. No unsafe main-thread access. No compatibility layer
  • If your network runs Folia, VoidSponge runs correctly. No workarounds needed

Batch Processing
  • Large radius operations spread work across multiple ticks using a configurable batch size (100 to 10,000 blocks per tick)
  • A tier-3 Void Sponge at 65-block radius processes tens of thousands of blocks without a single lag spike
  • Multi-phase removal prevents water regeneration mid-process

Charge System With Furnace Recycling
  • Each sponge has a charge counter embedded via NBT. When charges hit zero, the sponge converts to wet in-world
  • Players dry wet sponges in a furnace with configurable time and optional double-fuel requirement
  • The economy loop is self-contained. Vault cost gating is optional per type and per tier

Persistence Across Restarts
  • Active timed sponges save their remaining duration to sponge_data.yml and resume correctly on restart
  • Tracked block locations persist via YAML file. No ghost blocks, no lost state, no phantom effects
  • Atomic operations prevent item duplication on chunk load or crash recovery

BossBar HUD
  • Live BossBar display for all TIMED_PASSIVE sponges showing remaining duration
  • Ticks every 20 server ticks (1 second). No unnecessary overhead
  • BossBar color changes per sponge type for instant visual recognition

Vault Economy Integration
  • Optional per-use cost configurable per type and per tier independently
  • Double-check pattern (balance verify then charge) prevents race conditions on high-concurrency servers
  • If the charge fails mid-action, the sponge placement is cancelled and the player is refunded

Multi-Language Support
  • 6 built-in languages: English, German, Spanish, French, Polish, Russian
  • Every player-facing message is translatable via simple YAML language files
  • Language switch is a single line in config.yml. No restarts required

Granular Permission System
  • Wildcard voidsponge.use grants access to all types. Individual permissions like voidsponge.use.void restrict per type
  • Cooldown bypass via voidsponge.bypass.cooldown for staff ranks
  • Works with any permission plugin. No compatibility issues


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How VoidSponge Compares

FeatureVoidSpongeTypical Sponge Plugin
Sponge variety16 types with unique mechanics1 super sponge with bigger radius
Tier system3 tiers per type, fully independent configNone or single tier
Folia supportNative RegionScheduler + EntitySchedulerNone or broken on Folia
ConfigurationPer type, per tier. Every value exposed.Single radius in config.yml
PersistenceYAML save/load across restartsNo persistence
Multi-language6 languages, full YAML translation supportHardcoded English messages


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Who This Is For

  • Survival and SMP servers Tier-gated sponges integrate naturally into progression systems. Sell higher tiers through your shop or lock them behind rank perks. Each sponge type solves a different survival problem.
  • Economy and RPG networks Vault cost gating per tier makes every sponge use a meaningful economy transaction. Players weigh value against cost. The furnace recycling loop creates ongoing demand for fuel resources.
  • Folia networks One of the only sponge plugins with genuine Folia support using RegionScheduler, not a workaround or compatibility shim.
  • Servers with large player counts Batch processing and thread-safe internals mean the plugin does not become a liability under load. Configurable batch size per type lets you tune for your hardware.
  • Admins who want control Disable any type, restrict any tier, set costs, set cooldowns, set permissions. Nothing is hardcoded. Configuration validation catches typos before they cause problems.



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Technical Specs

ServerPaper 1.21.4, Java 21. Folia compatible.
DependenciesNone required. Vault and PlaceholderAPI are optional soft-dependencies.
StorageYAML flat-file persistence via sponge_data.yml
LanguagesEnglish, German, Spanish, French, Polish, Russian
BuildGradle, Java 21, Shadow JAR

Commands

CommandDescriptionPermission
/vs give <player> <type> [tier] [amount]Gives any sponge type and tier to a playervoidsponge.give
/vs reloadHot reloads config and language filesvoidsponge.reload
/vs listLists all enabled sponge typesvoidsponge.use
/vs infoShows plugin info and versionvoidsponge.use
/vs helpShows command help menunone

Aliases: /vs, /vsponge, /voidsponge

Permissions

PermissionDescriptionDefault
voidsponge.useAllows use of all enabled sponge typestrue
voidsponge.use.<type>Restricts to specific sponge typetrue
voidsponge.giveGives any sponge via commandop
voidsponge.reloadReloads plugin configuration liveop
voidsponge.adminGrants all voidsponge permissionsop
voidsponge.bypass.cooldownBypasses cooldown restrictions for all typesfalse


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Get VoidSponge

Your players are still using vanilla sponges that drain 343 blocks.
Give them the tools they actually need.


16 types. 3 tiers each. Every value configurable. One plugin.

Drop it in your plugins folder and configure in under 2 minutes.

Questions? Feature requests? Open an issue on GitHub or join our Discord.

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262 Views
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2 Downloads
Apr 24, 2026 Published
May 11, 2026 Updated
Not yet rated
97.7 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. World
  1. Fun
Game mode
  1. Survival
  1. Skyblock
  1. Oneblock
Supported software
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. Russian
  1. German
  1. French
  1. Polish
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
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Refer this resource and earn a 5% commission.
262 Views
0 Purchases
2 Downloads
Apr 24, 2026 Published
May 11, 2026 Updated
Not yet rated
97.7 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. World
  1. Fun
Game mode
  1. Survival
  1. Skyblock
  1. Oneblock
Supported software
  1. Paper
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. Russian
  1. German
  1. French
  1. Polish
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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