I’m looking for an experienced Minecraft developer (or small team) to help create a custom PILDYK-themed server with progression, quests, and NPC interactions.
Project Concept:
Players will join a central survival town where they:
- Gather resources
- Complete missions from NPCs (“Pildyk ambassadors”)
- Earn “Internet Points (GB)” as currency
- Spend GB in shops on items, food, armor, and WiFi generators (which give passive income)
What Needs to Be Created:
- Spawn/Town with 4 main NPC areas, clearly themed with Pildyk branding and colours
- NPC setup & missions (progression unlocks more NPCs)
- Shops with items, food, gear, and generators
- Progression system (missions unlock step by step, shop expands with progress)
- Leaderboards/Scoreboard (top 10 players by GB)
- Daily quests (rotating challenges with better rewards)
Example Quest Progression:
NPC A task (Starter – Crafting/Building)
Craft 1 wooden pickaxe and bring it → 2 GB
NPC B (Mid-game – Resource Gathering)
Bring 16 iron ore → 12 GB
NPC C (Advanced – Rare Resources & Crafting)
Craft and deliver 1 enchanting table → 55 GB
ANPC D (Expert – High-level/Special)
Bring 1 diamond block → 150 GB
Budget: Negotiable – open to offers depending on scope and experience
Deadline: End of September 2025 (flexible if needed)
Requirements:
- Must show previous work/portfolio (builds, quest servers, configs, etc.)
- Clear and quick communication preferably via Discord
- Able to handle both world building and technical setup (NPCs, shops, quests)
If you’re interested, please reply here or DM me.
- Type
- Requesting
- Provided by
- Individual
