Minecraft Translation Plugin

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Hello MC-Market, I am a little new to this, but I am hoping regardless, my request will make sense.

I am looking for a Language translation plugin that does the following:
Translate Chat and Plugins per Player per language

Here is a more descriptive overview of what I am thinking.

In order to be able to allow more players access to a server I am working on, I would like to be able to appeal to a wide range of people- with the ability for people of different languages to communicate with each-other in real time.

Players join the server and the plugin automatically detects their game language. Additionally, they can use a command to set their language, being specific to /language in each language. It will then automatically translate every message from the server's language (For example English) and from other player's chat to the desired language. In chat, the player will only see the translated messages, making the process seamless. For things such as holograms and plugin messages, the same as well.

I have very little background with actual plugin development now, but I am thinking a Translate API could be used to do so, and changing chat packets, perhaps with ProtocolLib. The current chat system used is VentureChat, and an implementation with this would be useful. Perhaps by replacing the chat message with a placeholder used by this plugin. I know there are a ton of languages out there, and preferably if the process could be automated to allow as many as possible, that would be the best, but in the real world, I know that is not possible. If needed, I can specify which specific languages I wish to have included.

As of now, my deadline for creation would be 1 month. All is extremely appreciated. Thank you!!
 
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Hello,
I have noticed that previously, and I was looking for something that could possibly be used to work automatically, as a lot of different plugin messages (including chat) are in need of being translated. I appreciate the reply though-If I cannot find something I may end up using that. Thanks
 
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