CMI v9.8.8.1

280+ Commands/Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!
  • Fix for /anvil command error
  • Removed CMIPaperLib, we still use async method from paper platform, but its simply built into the code itself instead of being separate
  • Fix for trying to print out entityNBT and getting error message due to incorrect library path
  • Small adjustment when performing /sit while flying
  • Fix relating to night speed up derping out in some situations
  • Fix for /anvil command not dropping items which cant fit back to your inventory after closing it
  • Now kits with placeholders in their names or lore should be properly updated with players information
  • Now projectiles shoot with /shoot command cant be picked up. This mainly applies to arrows and tridents. This is just to prevent item multiplication
  • Fix for /se command not working properly when trying to set lines above first one
  • Small change for shulkerbackpack, now when you shift click with shulkerbox in hand it will ether place it, if you will look at another block, or it will open shulker backpack if you will "click" air
  • Fix for message informing that no one is hearing you when you have local chat enabaled not showing up if some one with range bypass permission is online and listening to the message
  • New permission node as cmi.chat.rangespy which allows to see messages independent of range, but will not send global message to everyone differently than current cmi.chat.rangebypass permission node behavior.
  • Secondary fix for player combat mode not blocking/allowing specific commands when player is in combat mode and we have MakeBlackList set to true
  • Now in case you tried to provide home name when performing home command and it was incorrect one, we will not open UI but simply inform about incorrect name. You can still open UI by not providing name at all.
  • Increased timer for launch command and -nodamage variable from 5 seconds to 15, as 5 seconds was too close to the possible max player flight time which could have resulted in unexpected deaths
  • Fixing issue with slimefun and mob head duplication on breaking
  • Fixing issue with plugins like billboards when trying to right click sign while sneaking and holding another sign to edit it, now we will not open CMI sign editor in case player holds another sign. Just a better compatibility with other plugins
  • Fixing issue with slimefun and PICKAXE_OF_CONTAINMENT type pickaxe duplicating broken spawners. Now in case player holds it we will avoid calculating any spawner drop changes and allow slime fun to deal with that
  • Commands like entitynbt itemnbt and blocknbt got a face lift. Now you can click on first part to paste in path while clicking on value will paste its value into chat. Removed "->" and cleaned out look in general. Values from list which are above 50 symbols gets shorten out while adding option to hover over to see it fully. Added more options to actually customize its look instead of being in predefined format
  • Fix for aliaseditor not wanting to show custom tab section if you have your alias with multiple variables in it
  • Fix for aliaseditor missing locale for custom tab section
  • Fix for issue relating to slimefun and setting homes when checking if player can break blocks in that area resulting in some issues
  • Now tabcompletes for custom alias which are additions for another plugins commands should get included into tab complete. So in case you have added new alias for plugin like Residence (/res chat) it will be added into tab complete when entering /res. Keep in mind that in case you have set to check for special permission for this alias then it will not be included into tab complete.
  • Fixing issue with /scan results not indicating properly new container type blocks like barrels. Now its more universal method which should include any future containers
  • Added SourceCommands section for playerDeath in eventCommands.yml file. This will allow you to perform some basic checks like check:[playerName]!=NULL! to make sure that player died from natural causes and wasn't killed by another player, while SourceCommands section gets only triggered when we have actual player killer
  • New permission node as cmi.sleepignore which can allow you to be excluded from nigh sleep speedup count.
  • Fix for specialized command cooldown issue when you have big numbers
  • Fix for chat filter not allowing to bypass defined groups and still replacing detected words
  • Fix for combat mode against monsters not getting detected and appropriate checks are not performed
  • Fix for custom alias failing when you want to add extra sub command for existing main command. Now it should properly allow to create custom alias with sub command for other plugins and perform commands when doing those while keeping original plugin functionality in any other case.
  • Fix for some debug messages printing out leave message into console more than once
  • Small adjustment for tab complete when we are trying to complete it for shorter custom alias for main commands which returned entire list of all cmi sub commands, this was visible for commands like /kitpreview
  • Added option to open kit gui which contains all items kit has which can be taken out. This allows you to pick what you want instead of getting everything. Keep in mind that on UI close all remaining items in top UI will disappear. This can be invoked with /kitopen [kitName] or /kit [kitname] -open
  • Added support for ItemJoin plugin when clearing out items from inventory to exclude items created by that plugin. This only default behavior, you can add extra NBT path's you want to check (config file under optimizations.commands.clear.exclude). Each line needs to start with NBT: which is just for the future updates where we might introduce more universal item filtering system (not limited to clear command) which can include item name, lore, amount, enchants and so on. You can check for multilayered NBT's too by separating it with a dot, so for example 'NBT:display.Name' will ignore items with set display name. Capitalization of path is crucial and you can always check it with /cmi itemnbt
  • Small update for /ride command which will prevent player start riding some one if there isint enough free space above, just to prevent suffocation damage if you tried
  • Now in case you are riding some one and you got suffocation damage, like player entered narrow space, you will be dropped down automatically.
  • Some small rework for shulkerbox backpack feature to be more robust when we have plugins which sorts inventory while we are editing backpack
Known issue: Paper #507 build causes duplicated messages if you have hover over messages enabled. For time being use #506 until its ether fixed at paper end or I will be forced to recode big portion to make it work with their new chat system

  • Extra locale line for repair command when we don't have anything to repair
  • Added option to prevent item repair if its custom model data is set to specific id
  • Fix for tgod glitching out
  • Fix for issue with command warmup being able to be bypassed by using specific command usage
  • Fix for error message when multiple users modifies same list
  • Fix for some duplicates in money logs
  • Fix for /attachedcommand -clear not clearing out cooldown section
  • Fix for items with attached command and limited use being able to be stacked after same amount of usages which was making them reset to max amount after one items depletes. Now you will not be able to stack them back if you used it once
  • Fix for compatibility issue with McMMO treefeller and mirror mode
  • Fix for launch command with -nodamge variable preventing next fall damage to the player when he avoided to get initial one and used in another place
  • Fix for not being able o join private chat room when you got invite to it
  • Fixing issue when performing portals command from none player source
  • Added option to disable hunger while being jailed
  • Optimized ctellraw command to be more efficient especially when showing some generic messages without any dynamic variables dependent from receiving player
  • Color formats inside gradient should be processed properly now. For example {#red>}&lTest{#green<} will produce gradient bold text now
  • Added option to enable/disable portal with command /cmi portals enabled [portalname] [true/false]
  • Small fix when setting portal location with command new location is not saved into file
  • Fix for glow command allowing usage of text formats and not color codes
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30,520 Views
205 Purchases
205 Downloads
Dec 27, 2020 Published
Jun 19, 2026 Updated
5.00 star(s)
Average rating (4)
4.9 MB File size
Type
  1. Economy
  1. Chat
  1. Staff
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.7
  1. 1.8
  1. 1.9
  1. 1.10
  1. 1.11
  1. 1.12
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
  1. 1.20
  1. 1.21
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Refer this resource and earn a 10% commission.
30,520 Views
205 Purchases
205 Downloads
Dec 27, 2020 Published
Jun 19, 2026 Updated
5.00 star(s)
Average rating (4)
4.9 MB File size
Type
  1. Economy
  1. Chat
  1. Staff
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.7
  1. 1.8
  1. 1.9
  1. 1.10
  1. 1.11
  1. 1.12
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
  1. 1.20
  1. 1.21
Creator
Owner
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5.00 star(s) 53 ratings
3,156 purchases
Protect your server from crash/dupe/packet exploits with the ultimate security fix plugin.
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High Performance | Customizable | Cross-Version | GeyserMC | Folia Support
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