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- Fix for issue with elytra and trident in offhand which contains riptide enchantment allowing slow acceleration
- As of 1.18 spigot doesn't support way to open anvil UI with anvil command. It still works with paperspigot builds and its branches. Included appropriate message to indicate that to avoid future confusion.
- Added death message when dying from void damage
- Fix for some of the toast type messages which are used from locale file not working on 1.18 and 1.17 servers
- New placeholder as %cmi_server_vanished% which simply outputs raw number of vanished players from everyone who is currently online
- Fix for death messages not appearing in discordsrv when you have custom death messages enabled
- Small fix relating to older modded servers and scan sub command
- Added extra comments to indicate that you cant use gradients in chat format section and you need to use section below it. Yes, its not really worth mentioning change in general, but its opportunity to remind about this limitation which will cause errors. We do have some basic detection system which will print out red error message in console on server startup in case you actually decided to ignore warning message in config message.
- Small fix relating to /inv command
- Some change in armorstand editor UI, button rearrangement and moving positional buttons to its own separate window. UI was starting to feel crammed.
- Added "back" buttons for armor stand editor sub UI's for more convenient usage
- Added armorstand template feature.This allows you to save armor stand in any pose, armors or extra settings set to it and then reuse it when you will need it. Keep in mind that this is mainly for admin usage as we will be creating armor stands with items on them, so giving access to regular players isint an option. This is why its locked under additional cmi.commands.armorstand.admin permission node. With it you will get new button in armorstand editor with chest icon. Clicking it will open additional window where you can pick what you want to save. Default options will be something you will want to use in most cases, so leave it as it is if you dont know what each button means. Click on save button and enter template name into chat. You will get special armor stand into your inventory and saved armor stand list will appear in your chat box. /cmi armorstand list will list all saved armorstands, this again is locked behind previous permission node. You can remove saved ones or get special armorstand by clicking on appropriate line.
- Added extra option in config file to require specific permission node to deploy armorstand template. By default we wont require that, but if you want to sell or give armor stand templates to regular players you might consider enabling that option and giving specific permissions to the player who should be able to deploy templates. Again, reminder, deploying armorstands with items will mine-magically create items on them from thin air, so be careful what you put on them and give away as all enchants will remain as those are. Permission node will be cmi.command.armorstand.template.[templatename]
- Fix/improvement for itemlore command not translating placeholders
- Fix/improvement for itemname command not translating placeholders
- Added option to hide ctext from /ctext ouput. This can be done for each of them separately in case you don't want to make some of them visible to the players. Keep in mind that this will hide them from tabcomplete too, but you can still see them in ctext editor window. This is mainly for any ctext you might have which is used for more specific situations and should not be known by regular players who has access to /ctext
- Small change in ctext handling when you open ctext for the player who doesn't have access to this specific ctext or ctext command, so now he can still use page switch buttons
- Fix relating to playtime top and placeholders for it
- Fix for deathmessages not accepting custom locale file
- Small change for armor editor, now we will more consistently turn armor stand body parts by 0.5 degree or by 5 degrees if holding shift
- Updated alert message handling when player joins in, so now we can translate basic global variables and placeholders
- Small change for PreventPlayersOnNetherRoof option which now should more properly check worlds height by internal values instead of using hard coded one
- Added -s for loom command
- Added -s for stonecutter command
- Added -s for smithingtable command
- Fix for one of the comment lines keep expanding in config file
- Side note: As of 1.18 there is no longer means to detect player middle mouse click while he is in survival mode, this was done by Mojang. So for time being we will try to utilize Q button as alternative
- Fix for issue if you used /attachcommand ingame editor and still used old ;; command separator which caused issues with defined commands not working
- Added vanish indicator for info command
- Hard limited burn command to "only" 30 days
- Fix for issue with outdated attached commands to items derping out when you try to use ingame chat editor
- Now while performing /cmi attachcommand we will try to auto convert ancient not encoded commands into ones.
- Mob heads should be recognized now in setworth command and you should be able to set prices depending on head type
- Suicide death message is being handled more properly now
- Small change for the issue relating to 1.12.2 modded servers and particle effects
- Fix for death messages not including mob name if he was one who previously damaged you before you died from another cause
- Fix for error relating to combat mode
- Fix for issue with portals and having world which name includes dots. Recommendation is to avoid using dots in world names
- Anvil command got -s variable support
- Grindstone command got -s variable support
- Cartographytable command got -s variable support
- Fix for tppos not allowing to go higher than 256 on Y axis
- Fix for duplicated death message
- Small fix relating to money command causing some errors
- Fix for entitynbt command on 1.18 servers
- Fix for itemframe command not working as it should on 1.18 servers
- Update for %cmi_user_glow_code% and %cmi_user_glow_name% placeholders and how we retrieve players glow color
- Fix for merchant command not working on 1.18 servers.
- Now merchant command has option to define level of trade between 1 and 5 which can include more trades
- Small fix for chat filter failing to load properly
- Fix for replaceblock command not taking into consideration provided max Y level
- Fixing issue with data import causing some errors when trying to save player data which doesn't have needed information
- Fix for tpall command feedback message being broken
- Fix for tellraw while using all as target players and utilizing variable like [playerName] which now properly updates it with receiving player name
- Fix for error when trying to get bee count in beehive
- Fix for motd setting in 1.18 servers. You will need latest CMILib for full effect
- Improved handling of home removal in a GUI, additionally now we will avoid closing it if there are still one home left
- Returned support for 1.17 servers, so its back to being at full support for older servers
