- Fixing issue with nicknames not allowing hex color codes
- Now tppos will ignore safe teleport check and will teleport directly to defined location instead of trying to get safe one. As this command is made to teleport you to defined location we should not modify it before doing so
- Fix/upgrade for attached commands not working in offhand.
- Fix for combat mode bossbar timer not resetting when mob hits you and you are not fighting back, even tho timer still gets reset and you need to wait defined amount of time before you can use commands after last mob hit to you
- Fix for combat mode not getting enabled for some specific types of mobs
- Fixing issue with silent chest feature having issues with plugins which creates none normal sized chest inventories
- Fix for issue introduced with last version where placeholders in custom alias dint got translated while we should allow that while preventing placeholder usage in variable area
- Fixing issue with players who have creative mode enabled after relog having issues to place blocks
- Fixing issue relating to new players and playtime rewards not being properly recorded if player dint got any rewards before server restart causing it to be reset
- Fix for links having extra variables in front and back when we are not translating them into short one
- Fix for issue with skin feature causing some issue
- Added extra variable for ClickSuggestions as [playerNickName] which is more appropriate usage then previous default [playerDisplayName] which could have included players prefix and suffix and similar things relating to player display name if you have it set to be custom one. Please update your current setup to utilize new variable for best experience and from now on we will default to [playerNickName] for fresh installs
- Fix for issue relating to paperspigot async teleportation's causing some world region files being generated in source world instead of target
- Fix for issue relating to ender chest bug
- Small adjustment for moded servers with moded blocks which causes some issues while checking for safe location
- Change for kit window where you can take out items you want too, now it will not allow you to put items into it but only take out. Just a prevention thing for people who doesn't realize that putting items over there would result in their loss on UI closing
- Fix for night speed up message showing up in console when we are missing some people before we start speeding it up. This is not needed and usually results in funky looking messages
- Update for /pweather and -s variable to be more consistent and not to show feedback message when you set weather for yourself with this variable
- Fix for issue relating to placeholders in custom alias commands
- Updated outdated message for holograms in worlds which might be loaded later on and it was saying that there is an issue while it might simply load those slightly later after few seconds without causing any actual issues. Basically, less scary message.
- Fix for issue with warps not working in custom worlds after server restart
- Fixing issue where we could not initiate teleport request with /tpa in case we are trying to use players nick name
- Fix for shulker backpacks not working with recent updates
- Fix for LimitBooks not working if you had NoCommandsInBed set to false
- From now on we will not allow for player to put on shulker box which contains items in it
- New permission node as cmi.spawnonjoin.bypass when in case player has access to it we will not teleport player to defined spawn location when player joins server.
- Fix for kit numbering in kit list when we are not showing it in a GUI format
- Fixing issue with skins not being updated to the player who changed his skin until player reloged or died
- Fix for issue with NoCheatPlus plugin and ride command causing issues
- Fix for error relating to jail area collision check
- Fix relating to moded servers causing some errors to appear. This is not a support for moded servers, its just simple mitigation of errors. CMI isn't made to run on all 50+ different versions of servers out there.
- Fix for issue with player head drops causing some errors
- Some optimization relating to vanish and mob spawning. For time being we ill only check spawner mob spawns and not natural spawns
- Fix for compatibility issue with NCP and shift sign edit action
- Some extra optimization relating to /removeuser duplicates
- Fix for give command or item recognition by provided name failing on moded servers when trying to add data value
- Fix for issue when we have prewards on autoclaim mode causing some issues and not saving claimed rewards into database as it should
- /condense got an option to use target player name, which by itself enables it to be used from console.
- /condense got -s variable in case you want to perform it silently
- /uncondense got an option to use target player name, which by itself enables it to be used from console.
- /unconsende got -s variable in case you want to perform it silently
- Fixing error relating to bungee network while updating servers motd
- Changed [boolean] variable output in locale file, to instead of returning "true/false" now it will return "enabled/disabled" locale lines which will be more appropriate for what those indicate
- Fixing issue where /cmi rt could teleport you into lava
- Fixing issue with /cmi ctext [ctextname] all [pageNumber] not showing defined page
- Improvement for /cmi ctext [ctextName] all performance. This is mainly visible when we have static text shown to all players which can go down by as many as you have online players. Where with 2 players its twice as fast and with 100 players its about 100x faster. Again, this is only for static texts and performance will "barely" increase to 10% in case you have ctext containing dynamic variables.
- Fix for itemname suggesting players name as a tab complete while it should be in more special format and include -p: prefix to properly indicate that this is player name and should not be used in items name but used as target players name
- Usermeta command should not include line splitter if we don't have anything to show
- Updated /usermeta editor to match new centralized look
- /sameip command should not insert splitter if there is nothing to show
- /jaillist now will indicate that there is nothing to show when there is nothing to show (duh) instead of printing out basic line splitter
- cmi.command.silence.bypass permission node will bypass public messages too, so staff member with this permission node can send public chat message which will be visible by those who are in /silence mode
- Small change for pagination from console to avoid showing suggestions of next page when you already in the last one
- Fix for internal message appearing when you enter / command
- Renamed /repaircost into /anvilrepaircost
- "new" command as /repaircost (hand/armor/all) (playerName) which will replace old one which was used to set repair cost when you repairing items with anvil, now it will output actual items repair cost you will be asked with /repair command. You might need to reset locale lines for this command description.
- Fix for error message relating to afk subtitle message
- Fix for issue when you have renamed chest and you try to open it while you have vanish mode enabled
