HuskSync 3.2 fixes bugs, makes the default sync mode LOCKSTEP, and makes a few internal changes (hence the minor version bump)
To update from v3.1.x, just drag+drop. For earlier versions, please consult prior release notes.
- Added support for Redis Sentinels, courtesy of @romanalexander (#216)
- Made LOCKSTEP the default sync mode in the config file
- HuskSync now uses the native adventure platform implementation on Paper servers running 1.19.4+ (this fixes clickable menus not quite working on 1.20.4)
- Improved player max health / health scale synchronization to hopefully better account for item attributes (#148)
- Fixed flight synchronization sometimes failing and causing an IllegalArgumentException in the server console (#206)
- Fixed a rare issue where data could sometimes fall out of sync if users moved between servers that did not have HuskSync installed in a certain way
HuskSync 3.1.2 adds support for Minecraft 1.20.4. Please note that since a library, adventure-platform-bukkit, has not yet updated, interactive chat and action bar notifications won't work on 1.20.3+ clients just yet. I'll put out a follow-up release when that's been addressed.
To update from v3.1.1, just drag+drop. For earlier versions, please consult prior release notes.
- The plugin now supports Minecraft 1.20.3 and 1.20.4.
- Added support for translating Data Save Causes, courtesy of @nartsisss (#214)
- Added Russian (ru-ru) locales, courtesy of @nartsisss (#211)
- Added Turkish (tr-tr) locales, courtesy of @WinTone01 (#207)
- Updated the German (de-de) locales, courtesy of @Ceddix and @Joo200 (#196, #215)
