This update brings some new features:
Quick configuration Sharing: Now you can quickly share your configuration file with others, only two commands are needed.
- Use the /matrix share command to share the configuration file and get the Configuration file ID:
![]()
- Use the /matrix dlcfg <ID> command to download the configuration file:
![]()
MYSQL Logging System: Matrix will record the detection results to the database, you can view it at any time. This is convenient for large servers. (use command: /matrix playerlog <player> [Page] to view it)
![]()
Disable checking in some worlds: If you want certain checks to not work in certain worlds, you can add the "disable_worlds" setting under the check node in checks.yml. For example, disable the killaura check in the "pvp" world:
![]()
In addition, the following false positives have been fixed:
config.yml: https://github.com/jiangdashao/Matrix-Issues/commit/4e9b9222c6ea1b21cbcd842c86b6f4690a99dfb0
- Fixed an EntitySpeed false positive when players riding skeleton horse in the water
- Fixed a Speed false positive when players walking on the ice block
milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/161?closed=1
Changes:
File changes: none
- Improved setback system
- Patched a Jesus bypass when player riding horse on the water
- Fixed a setback bug in step&phase check
- Added the vehicle speed check for LLAMA
- Added vehicle speed checks for all vehicle
- Fixed some false positives
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/160?closed=1
Changes:
File changes:
- Improved Jesus check (#2072)
- Improved Fly check (#2078, #2083, #2088 )
- Improved Nuker check
- Improved Scaffold check, add a new check: type O (Experimental)
- Fixed a fly false positive when moving in the cobweb
- Improved the VL increase logic of ka.onehit.2 (It will give 0VL if the player triggers an unstable detection)
- Fixed an Elytra false positive on moving on some special blocks (e.g cobweb/honey)
- Removed a useless step check
- Fixed a compatibility bug with the mcMMO skill
- Fixed a Vehicle false positive when getting launched up on a boat by a water stream.
- Fixed a false positive that the player broke the block when jumping
- Fixed a Speed false positive when the player stuck in a block
- checks.yml (changes)
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/159?closed=1
Changes:
File changes:
- Improved Performance, optimize a lot of code, reduce repeated calls
- Add "Global Placeholders", you can define placeholders in language.yml and use them in checks.yml, which can reduce a large number of repeated statements
- Fixed some elytra false positives in the cobweb
- Fixed some speed false positives when jumping on the ice
- Fixed an auto clicker false positive when dropping items
- Fixed a hitbox false positive when hitting bees
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/158?closed=1
Changes:
File changes: none
- Matrix will now scan the StackTrace of the some Events and ignore the Block Event that is not triggered by the NMS. This should solve the problem that some plugins can fire BlockBreakEvent/BlockPlaceEvent to cause false positives.
- Fixed the problem of trident boost check not working
- Fixed the number accuracy problem in the reconnect message
- Fixed a Vehicle false positive when switching horse
- Fixed a Fly false positive when you standing on the shulker
- Fixed a Vehicle false positive when horse jumping near the scaffolding block
- Fixed a fastbreak false positive when 1.16 client use axe to break piston on 1.8 server
- Fixed a Speed false positive on the soul sand
- Fixed a Speed false positive in the web
- Fixed a KillAura false positive when the player in spectator mode
- Fixed a bug that causes server crash
- Fixed a step false positive when player has jump boost effect
- Fixed a Fly false positive when player standing on the block which was blown up
Milestone: https://github.com/jiangdashao/Matrix-Issues/milestone/157?closed=1
