[•] Full update for the Cheat-List system
[•] Fixed bugs for the /mlsac suspects command
[+] Added model name display in alerts ({MODEL} placeholder)
[+] Added per-model "only-alert" mode configuration
[+] Added playerName to inference requests
[+] Added pluginVersion to session creation
[/] Changed config structure: models now have name + only-alert settings
[/] Changed only-alert behavior: buffer no longer accumulates in monitoring mode
[/] Moved pluginVersion from predict request to connect request
[-] Removed global only-alert setting (now per-model)
[+] Added Server Streaming support for AI checks: model responses are now processed as a real-time stream.
[+] Addedmask-armorfunctionality for custom mask items (stats for armor, toughness, and knockback resistance).
[/] Optimized the/mlsac suspectsmenu: head and data loading is now fully asynchronous, eliminating TPS drops when opening.
[/] Rewrote the SignalR networking layer: migrated to RxJava Observable for more efficient prediction handling.
[-] Fixed a bug where the model name was displayed as "unknown" in logs and alerts.
[-] Adjusted the message displayed when using the/mlsac stop allcommand.
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[+] Add initial AI anti-cheat client implementation including detec…
[+] Implement a NametagManager to display dynamic AI analysis data…
[+] Add dynamic nametag management for displaying AI data and intro…
