Stonkz v1.4.24

The most ADDICTIVE economy plugin. Real-time Market, Crashes & Web Dashboard.
  • Fixed: Turkish localized search —
    Code:
    yumurta
    matches egg and spawn-egg items via translated
    Code:
    material.*
    names; server language folding for
    Code:
    İ
    /
    Code:
    i
    and accents
  • Fixed: Player shop search uses localized material-name matching
  • Fixed: Missing
    Code:
    material.*
    translations synced (Minecraft 1.21.5 lang + Paper backfill) for
    Code:
    de
    ,
    Code:
    es
    ,
    Code:
    fr
    ,
    Code:
    id
    ,
    Code:
    ru
    ,
    Code:
    tr
    ,
    Code:
    zh
  • Fixed:
    Code:
    /stonkz search
    and
    Code:
    /stonkz top
    — localized search + top movers GUI crash (
    Code:
    UUID id cannot be null
    )
  • Changed:
    Code:
    getMaterialName()
    falls back to English
    Code:
    material.*
    before vanilla enum names
  • Fixed: Trade, top movers, portfolio, limit orders, and market grid GUIs show custom item textures (custom model data) instead of vanilla base materials
  • Fixed: Identical custom items (e.g. Empty Vial) stack correctly after purchase — display names normalized on cosmetic and full
    Code:
    item_stack
    templates
  • Fixed:
    Code:
    /stonkz import customitem
    saves full
    Code:
    item_stack
    data (spawner block entity, PDC, etc.), not just cosmetics
  • Fixed: Player shop listings keep custom display names from saved NBT
  • Fixed: Turkish / non-English JVM locales — search and material translations use locale-independent casing; queries like
    Code:
    bambu
    match localized names (no
    Code:
    -Duser.language=en
    workaround needed)
  • Changed: Optional
    Code:
    item_stack
    field in
    Code:
    items.yml
    Code:
    custom_items
    (backward compatible)
  • Fixed: Market item lore symbol tags (
    Code:
    <bullet>
    ,
    Code:
    <up>
    ,
    Code:
    <down>
    ,
    Code:
    <fire>
    , etc.) now render as icons instead of raw text in tooltips
  • Fixed: Missing
    Code:
    gui.labels.click_to_trade
    language key for market fallback lore
  • Added: Turkish language (requested); set
    Code:
    language: tr
    in
    Code:
    config.yml
    and run
    Code:
    /stonkz reload
  • Added: Marketplace item names use
    Code:
    material.*
    translations (e.g. buttons, blocks, items) from official Minecraft Turkish names
  • Fixed: GUI menu titles follow
    Code:
    language:
    and
    Code:
    lang/*.yml
    instead of English
    Code:
    gui.yml
    title strings
  • Fixed: Folia stock map refresh runs on the correct region/entity thread for item frames and player inventories
  • Fixed:
    Code:
    /stonkz admin preset
    accepts all listed presets; apply failures no longer show as invalid preset
  • Added: Optional guided search chest menu (
    Code:
    gui.guided_search_enabled
    , default off) — instructions, query display, OK, and Back before results
  • Added: Search router honors
    Code:
    anvil_search_enabled
    , Floodgate Bedrock detection, and sign/chat fallbacks (
    Code:
    sign_search_enabled
    ,
    Code:
    search_chat_timeout_seconds
    )
  • Added:
    Code:
    gui.yml
    Code:
    search_input
    layout (
    Code:
    header
    ,
    Code:
    query
    ,
    Code:
    confirm
    ,
    Code:
    back
    )
  • Changed: Anvil search preview matches item id and custom display name
  • Changed: Market and player-shop search share the same router;
    Code:
    /stonkz
    cancels pending chat search
  • Fixed: Language/i18n — language: in config.yml and lang/*.yml now control GUI text; sort/filter, back buttons, and stock/price status use lang files (default gui.yml uses {lang:...} refs).
  • Fixed: Bundled translations — de, es, fr, id, ru, zh updated to full en.yml key parity.
  • Fixed: /stonkz admin removeitem <id> — disables item in items.yml, unregisters from market, survives restart with auto_populate_items.
  • Fixed: /stonkz reload unregisters stocks removed from items.yml.
  • Fixed: /stonkz admin additem sets enabled: true; presets skip enabled: false items.
  • Changed: messages.yml is legacy — edit lang/<language>.yml for translations.
  • Added:
    Code:
    /stonkz import customitem [id]
    — hold a custom item and import it into
    Code:
    items.yml
    (
    Code:
    custom_items
    + default market pricing).
  • Added: Purchased custom items keep display name and custom model data from imported definitions.
  • Fixed: Inventory worth lore no longer shows scrambled obfuscated lines above and below Buy/Sell (invisible markers in v1.4.9+).
  • Fixed: Trade menu and other market GUIs now show custom item display names from custom_items (e.g. Empty Vial) instead of the vanilla material name (e.g. Snowball).
  • Fixed: Custom gui.categories entries (e.g. misc) honor items: lists; built-in contains: overrides replace defaults unless inherit_defaults: true.
  • Fixed: Worth lore normalizes on item pickup so stacks merge instead of splitting on lore differences.
Buy a license now
$12.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
Share and earn
Refer this resource and earn a 10% commission.
3,872 Views
36 Purchases
37 Downloads
Dec 6, 2025 Published
Jul 9, 2026 Updated
4.50 star(s)
Average rating (4)
736.1 KB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Economy
  1. Shop
Game mode
  1. Survival
  1. Skyblock
  1. Economy
Supported software
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
Creator
Recommended for you
Advanced event engine with quests, challenges, Twitch voting, betting, and cross-server sync.
5.00 star(s) 2 ratings
38 purchases
Advanced season cycles with automated world archiving and cross-season item vaults.
Not yet rated
5 purchases
Configurable tech tree and era progression for Paper/Folia servers.
Not yet rated
4 purchases
Redis-powered player sync for modern Velocity networks. Folia-safe, fast, and anti-dupe focused.
Not yet rated
4 purchases
Drive server growth with a high-incentive, multi-tiered recruitment engine.
Not yet rated
4 purchases
Share and earn
Refer this resource and earn a 10% commission.
3,872 Views
36 Purchases
37 Downloads
Dec 6, 2025 Published
Jul 9, 2026 Updated
4.50 star(s)
Average rating (4)
736.1 KB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Economy
  1. Shop
Game mode
  1. Survival
  1. Skyblock
  1. Economy
Supported software
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
Creator
Recommended for you
Advanced event engine with quests, challenges, Twitch voting, betting, and cross-server sync.
5.00 star(s) 2 ratings
38 purchases
Advanced season cycles with automated world archiving and cross-season item vaults.
Not yet rated
5 purchases
Configurable tech tree and era progression for Paper/Folia servers.
Not yet rated
4 purchases
Redis-powered player sync for modern Velocity networks. Folia-safe, fast, and anti-dupe focused.
Not yet rated
4 purchases
Drive server growth with a high-incentive, multi-tiered recruitment engine.
Not yet rated
4 purchases
Top