- Added support for TaleMiner (VeinMiner plugin I made, it'll be released today)
- Improved kill detection. Now damages like projectile, magic etc. should trigger pickup system.
- Added
pickup-to-hotbar-firstconfig section
- Fixed a rare crash that could occur on servers running multiple worlds simultaneously.
- Fixed a memory leak when worlds were unloaded.
- Improved thread safety for mob corpse cleanup.
- Added safety limits for tree scan radius and max blocks to prevent memory issues.
- Added per player i18n language system. Messages are now displayed in each player's client language automatically.
- Added
language-mappingsection to config for custom locale mappings.- Now you can add new languages by creating YAML files in the
lang/directory.- Fixed players without
talepickup.smeltpermission having auto smelt enabled on join.- Several minor improvements.
- Resolved EntityTrackerSystems console warnings caused by item entity removal.
- Improved pickup system. Items now visually fly to the player instead of being silently removed.
- Added
pickup-animation-durationconfig option to control how fast items fly to you (default: 0.15s, set to 0 for instant).
- Completely reworked the mob drop system to properly handle death animations. Auto pickup now works reliably with all mob types, including with longer death animations with delayed drops.
- Various performance and memory usage improvements across the plugin.
- Reworked tree detection system. Now it'll work perfectly for any type of tree.
- Added auto smelting.
- Added /autosmelt (/as, /smelt) command. Permission
talepickup.smelt- Added
auto-smeltsection to config.- Added
mob-pickupsection to config.- Added
tree-detectionsection to config.- Several code improvements/optimizations.
