We have fixed an issue in the advanced color system. The system responsible for handling hexadecimal colors was not linked to the quickchat.colors permission, which allowed users without that permission to write using hexadecimal colors in chat.
This issue has now been fully resolved, and the permission is correctly enforced in both the advanced color system (hex) and the legacy color system.
We have fixed an issue with the mention system. When using a color from the color menu and mentioning a player, the notification was not being sent correctly. This issue has now been resolved, and mentions will notify properly.
We have fixed a typographical error in the chatcolors.yml file.
You must add an “R” to the following entry:
no-colors-pemission: ➝ no-colors-permission:
With this change, the message will work correctly after updating the file.
Additionally, we have added a new permission for styles:
quickchat.styles.all
This permission allows you to grant access to all styles in the color menu without needing to assign them one by one.
Guys, remember that Quickchat is free and comprehensive, so a review wouldn't hurt. Thank you.
This update concludes the item display in the chat. Everything now works correctly and has been optimized, meaning that the feature is now in stable version and no longer experimental.
Changelog
We have implemented a feature that allows displaying the item held in the player’s hand directly in the chat.
For now, this feature is considered experimental, but it works correctly across all Minecraft versions. We label it as experimental because it may still need some visual improvements.
At the moment, it displays the item exactly as the player sees it, including its name, lore, and all related metadata.
Additionally, we added a custom enchantment ordering, since Minecraft clients may alter the vanilla enchantment order in certain cases.
"quickchat.item" Permission
Paste this at the end of the config.yml file if you don’t want to reload the file.
Sorry for the delay, everyone. I’ve added an improvement to the plugin messages — you can now customize every aspect of them in any language you want.
I apologize for not adding this earlier; today, while testing the plugin, I realized it was missing and thought, “oh, this should be here.”
Just upload the plugin, reload the server, and a YAML file will be generated with all the plugin’s messages.
[QuickChat] Update Log
• Bold (&l)
- Updated ChatColors menu.
- Added support for text styles in chat colors.
- New available styles:
• Italic (&o)
• Underline (&n)
• Strikethrough (&m)
• Magic (&k)
- Each style includes:
• Custom icon and slot
• Toggle system with status display
• Individual permission per style
------------------------------------------------------------------------------------
styles:
bold:
name: "&lBold"
style: "&l"
permission: "quickchat.styles.bold"
material: "ANVIL"
data: 0
slot: 40
lore:
- "&7Click to toggle &lBold&7 style."
- "&7Status: %status%"
italic:
name: "&oItalic"
style: "&o"
permission: "quickchat.styles.italic"
material: "BOOK"
data: 0
slot: 39
lore:
- "&7Click to toggle &oItalic&7 style."
- "&7Status: %status%"
underline:
name: "&nUnderline"
style: "&n"
permission: "quickchat.styles.underline"
material: "PAPER"
data: 0
slot: 38
lore:
- "&7Click to toggle &nUnderline&7 style."
- "&7Status: %status%"
strikethrough:
name: "&mStrikethrough"
style: "&m"
permission: "quickchat.styles.strikethrough"
material: "TNT"
data: 0
slot: 41
lore:
- "&7Click to toggle &mStrikethrough&7 style."
- "&7Status: %status%"
magic:
name: "&kMagic"
style: "&k"
permission: "quickchat.styles.magic"
material: "ENDER_EYE"
data: 0
slot: 42
lore:
- "&7Click to toggle &kMagic&7 style."
- "&7Status: %status%"
I have fixed a minor aesthetic issue related to colors.
Advanced formats such as <gradient>, <rainbow>, and <pattern> now work correctly.
No file editing is required — you only need to update the .jar file.
